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iOS and MacOS / AGK Player no longer starts on iOS 12.5.4

Valued Member
Years of Service
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Joined: 27th Oct 2004
Location: In the post
Posted: 3rd Sep 2021 17:54
Is anyone experiencing this?
I have an iPhone 5s which has just updated to iOS 12.5.4. The "AGK Player" app has also updated from the App Store to 2021.06.14. When I run the app is shows the splash screen then instantly quits. It used to work with the old version but not any more.

I know the iPhone 5s is old but as it is still receiving iOS updates I am assuming it is still supported by Apple, and the AppGameKit Player app says it should work with anything IOS 9 or above. I am open to any suggestions at this point.
Kevin Cross
Years of Service
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Joined: 15th Nov 2003
Location: London, UK
Posted: 6th Sep 2021 21:57 Edited at: 6th Sep 2021 21:59
I raised this problem earlier in the year on Discord. I found that I could only release to iOS12 if I used a 2019 build of AppGameKit Studio, but that wasn't something I could keep doing so I had to give up and tell my users that I'm no longer able to support iOS 12 with my app.

I know you mentioned the Player but the problem might be bigger than just the Player. I don't know if you're the same person that opened the ticket on GitHub today, but if you did then you've already seen my responses
Virtual Nomad
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 6th Sep 2021 21:59
github issue, for cross reference.
[My Home] [Community Apps on]
[AGK Resource Directory] [TGC @ GitHub]
[AGK Showcase][Google Forum Search]

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