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AppGameKit/AppGameKit Studio Showcase / Battlefleets - The Aquila Legacy

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DewarInversion
3
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Joined: 27th Mar 2021
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Posted: 19th Sep 2021 17:00 Edited at: 24th Oct 2021 01:05
It was inevitable man would one day conquer the stars. But where man went, he took his selfish indulgence. At first, man moved peacefully from system to system, building new worlds, finding new forms of life. Yet nothing is comparable to man and his machine, the star traveller, the moving cities, the orbiting giants. Friction developed and factions became the balance of power. Three leading groups arose into giant conglomerates, syndicates formed by the same agency which gave wealth and power to those in command. The Caracal with their fast ships and large navy. The Regents, the caretakers of Sol. And Terra Plata, adventurous colonisers who regularly move from system to system consuming everything in their wake. A brittle alliance was fostered under the pretence each faction staid their territory. With the fragile alliance built on hearsay, contracts between the nation factions grew thin. All it needed was a spark. And this came in 2557, the start of the Trapezia War. This distant place, filled with newly formed planets and abundant wealth, stretched vast distances. And in amongst these riches sat an benign ancient being, alien technology holding knowledge only the most fantastical could dream possible. And so a fight began. Who will win to access this treasure and behold the secrets of the ancient universe.

Battlefleets - The Aquila Legacy is a two player card game. Different cards access game mechanics and provide the course of the game. Weapon cards are used to attack the enemy, defence cards are there to deflect an enemy attack. Tactical cards work like trap cards and are kept to the side until the game condition is met and the card set to active play. Screen cards are simple grid access cards, they allow a player to locate the enemy ships before the enemy finds your fleet. Initiative cards further a player's chances. The alien technology cards give access to superior weapons, systems and power which can tip the balance towards the owners favour. There are four token types in the game, weapon tokens, system tokens, power tokens and command tokens. How these are used will greatly effect the games outcome. The game is played with game dice with special markings to contain the game elements. Systems and weapons are represented on the board in hex squares in the battle computer. A tactical token has values from 0 to 9. These are gained and spent through gameplay and are a key element in game strategy.



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Virtual Nomad
Moderator
18
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 19th Sep 2021 17:17
this look great, DI.

and, knowing your music, i'm sure it SOUNDS great too
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Chris Tate
DBPro Master
15
Years of Service
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Joined: 29th Aug 2008
Location: London, England
Posted: 2nd Oct 2021 12:23
Wow
hosch
Developer
2
Years of Service
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Joined: 25th May 2021
Location:
Posted: 24th Oct 2021 13:10
Oh wow, this post flew completely under my radar! It looks awesome, can't wait to play it!
DavidAGK
AGK Developer
10
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Joined: 1st Jan 2014
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Posted: 25th Oct 2021 15:05
Looks great! Are you doing the art too?
AQUILLANTO - A side-scrolling platformer with super tight controls, 3 worlds to explore, hordes of monsters and a quest... Inspired by games on the Amiga computer
>>> WISHLIST ON STEAM!
DewarInversion
3
Years of Service
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Joined: 27th Mar 2021
Location:
Posted: 12th Nov 2021 19:21
Yes, all the art is done by my self using affinity photo and some other tools. The game is on hold for now as I have entered the tower defence comp.

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