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Android / [STICKY] [GUIDE] AAB - Getting your game onto Google Play

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hosch
Developer
2
Years of Service
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Joined: 25th May 2021
Location:
Posted: 12th Oct 2021 12:00 Edited at: 13th Jan 2022 11:32
Step 1: JDK Setup
- Download and install the current JDK
- Confirm the path has been set correctly

Step 2: Existing keystore file/Game is already on Google Play
- Use your old keystore file to sign your app/export from AGK
- Use the Google PEPK tool to encrypt your old keystore file
- The tool will ask for an alias and a password. If you have set that alias yourself (by exporting the keystore file from Android Studio for example), you should know it. If not, the alias will be "mykeystore" and the password will be the same as for the keystore file.
- Upload your encrypted keystore file to Google
- Optional, but recommended by Google: let Google generate an Upload Key for you

Step 2: Non existing keystore file/Game is not already on Google Play
This is actually the easiest option.
- Opt into letting Google sign for you
- Export a keystore file from AGK
- Upload your app and sign it with the newly generated key
Zaxxan
AGK Developer
3
Years of Service
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Joined: 17th Nov 2020
Location: England
Posted: 22nd Oct 2021 11:54
Thanks Hosch, this is a really useful guide
hosch
Developer
2
Years of Service
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Joined: 25th May 2021
Location:
Posted: 4th Nov 2021 06:05
Thank you, I'm glad you found it useful!
Abiz
11
Years of Service
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Joined: 14th Nov 2012
Location: Amsterdam
Posted: 28th Nov 2021 18:15 Edited at: 28th Nov 2021 18:54
It took me forever to find the build menu WITH the option enabled.
To do so I had to install Android Studio and open my APK (without signing) only then did the Build menu signing option become available.
James
hosch
Developer
2
Years of Service
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Joined: 25th May 2021
Location:
Posted: 13th Jan 2022 11:34
You do not need to go through Android Studio. A keystore file exported via AppGameKit works as well.

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