Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Admob not working on iOS

Author
Message
Abiz
12
Years of Service
User Offline
Joined: 14th Nov 2012
Location: Amsterdam
Posted: 1st Nov 2021 21:45
It is 2021 and I have the exact same problem as described here in this post from 2017 https://forum.thegamecreators.com/thread/219002#postHolder
I'm using everything from example on site, and it is working great on android.

I do use all the proper Android and iOS settings (in compiler [export to iOS] it has the right values set as well] )

if GetDeviceBaseName() = "android" or GetDeviceBaseName() = "ios"
SetAdMobTesting ( 1 ) // test
if GetDeviceBaseName() = "android"
SetAdMobDetails ("ca-app-pub-xxxxx1/501762yyyy")
else
SetAdMobDetails ("ca-app-pub-xxxxx1/627333yyyy")
endif
CreateAdvert ( 0, 0, 2, 1) // banner, left, bottom, test
endif

Help is much appreciated, because I don't know what could be wrong, since it works perfectly on Android
James
Virtual Nomad
Moderator
18
Years of Service
User Offline
Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 2nd Nov 2021 01:55 Edited at: 2nd Nov 2021 01:57
Quote: "It is 2021 and I have the exact same problem as described here in this post from 2017"
and it's worked since. there's either a new issue (or not)


otherwise, assuming latest version of Classic?
noted:


and, so others don't have to click the link:
Quote: "Ad's just do not show, or the app crashes completely"

...is the issue?
Abiz
12
Years of Service
User Offline
Joined: 14th Nov 2012
Location: Amsterdam
Posted: 2nd Nov 2021 14:12
Thank you for clarifying and adding the appropriate link
But, yes I do have the exact same problem.

Thanks,
James

Login to post a reply

Server time is: 2024-11-21 12:48:50
Your offset time is: 2024-11-21 12:48:50