Hello everyone! I present to you the car physics editor for App Game Kit. I wrote the program for my project and decided to share it with you. The program will allow you to create any classic vehicle on two wheels. I also share with you the source code of the project. And you will be able to adjust the program for yourself. Sorry, the code is very dirty. Since I was in a hurry for the sake of my project about buses. There are few comments in the code. Sorry for the bad English.
Manual:
1. Make a scale of your pictures and put them in a folder "media"
2. The name of the picture with the body - body.png , wheels : b_wheel.png - rear wheel, f_wheel.png - front wheel
3. Run the program (by default, the physics scale is not touched, it is 0.2, to set your scale, change the pScale variable at the beginning of the code)
4. Customize the physics to your liking
5. Click save. A notepad will open with the code of your car. Copy it into your program.
Video demonstration:
The editor is very primitive, but I hope it will be useful to you. There is also a speedometer template for Photoshop in the gui folder.
Link to the author from where I downloaded the tractor image:
https://opengameart.org/content/tractors-for-arcade-game