Ok I did many test to see what bones i can play with and found that
Even if i set the bones not to animate I still cannot effect them as the bone limit.
This is why people run from these programs is because of its limits.
Limiting bones to only 40 and no shape key support is a big turn off in any game.
It is sad to see this in such a powerful engine.
Well, it is starting to show it is not as powerful as thought at first.
I searched and found that most all modern engines support more then 100 bones and also shape keys.
So even if i added more bones for face animation there not supported and I can not get face animation because there with shape keys.
It is a no win solution.