I released a new game made with appgamekit and the VR plug in.
https://counterparry.itch.io/brazil-fencing-club
It is a foil fencing sports game.
I ran into several issues with the VR plugin. Does the plugin dev still do updates?
There are no release libraries, only debug libraries. I cannot build a release version.
The size of the world changes when using a windows mixed reality VR headset and a Quest 2 through PCVR cable.
Also when I use the command RotatePlayerLocalY, the player location moves not just rotates. This bug goes away if don't use the AGKVR_SetWorldScale command.
It would be nice to see this plugin updated, having VR with appgamekit is an amazing feature.