Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Code Snippets / [DBP] Collision Center XYZ

Author
Message
Bored of the Rings
17
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 24th Feb 2022 20:21 Edited at: 25th Feb 2022 06:13
Might be useful to someone, this is equivalent of DBPro commands float=Collision Center X/Y/Z. You can remove the first few lines that reference INFINITY limit. Code makes use of vector3 math commands.

[edit] - I forgot to tidy up. vectors/object/mesh now get deleted from memory.
Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others
Bored of the Rings
17
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 28th Feb 2022 19:59
updated using limbs instead of mesh:

Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others

Login to post a reply

Server time is: 2022-10-04 14:42:23
Your offset time is: 2022-10-04 14:42:23