I'm compiling my game using the latest version of Studio, but no matter what I put in the SPLASH screen field while compiling, the game will ALWAYS start with the AppGameKit splash screen.....
What am I doing wrong (if anything).
Checked the IPA file, and the SplashLogo.png file is in there in the main Payload directory.
However, it doesn't display.
Reference to that file are also found in:
_CodeSignature\CodeResources
LaunchScreen.storyboardc\01J-lp-oVM-view-Ze5-6b-2t3.nib\objects-11.0+.nib
LaunchScreen.storyboardc\01J-lp-oVM-view-Ze5-6b-2t3.nib\runtime.nib
I cannot find a .png file in the entire ipa file with the AppGameKit logo.....
Thanks,
James