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Newcomers AppGameKit Corner / How to make editbox support Chinese characters?

User Offline
Joined: 12th Mar 2022
Posted: 15th Mar 2022 18:39 Edited at: 15th Mar 2022 20:00
How to make editbox support input Chinese characters?
If use "SetEditBoxExtendedFontImage", may need to set 3000-6000 characters, it is too difficult, is there an easier way?
Or can the input of Chinese long strings be implemented in "tier 2"?
AGK Developer
Years of Service
User Offline
Joined: 16th Sep 2015
Location: US
Posted: 18th Mar 2022 19:56
Are you able to use a regular font (SetEditBoxFont) rather than an extended font image?
User Offline
Joined: 12th Mar 2022
Posted: 22nd Mar 2022 07:18
Thanks, it's resolved.
Some ttf can not be displayed normally, some ttf can be displayed normally.

There is another problem, editbox under WINDOWS system can only input one utf8 character at a time, not more than one.

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