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AppGameKit Studio Chat / [SOLVED] Need An "AppGameKit Studio" Logo For An Upcoming Steam Release...

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JeZxLee
5
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Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th Apr 2022 00:55
Hi,

We are preparing one of our games for an upcoming Steam release.
We need a high resolution "AppGameKit Studio" logo.
Can someone provide it or a link to it?
Thanks!

Jesse

P.S. - Not hating on "AppGameKit Classic", but we recommend the "Studio" version...

JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com

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Virtual Nomad
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
JeZxLee
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Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th Apr 2022 01:51
that will work, thanks
JeZxLee
Fallen Angel Software
Video Game Design Studio
https://www.FallenAngelSoftware.com
Pfaber1
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Joined: 7th Jan 2018
Location: England
Posted: 13th Apr 2022 15:10
Yeah I agree I also prefer studio. Have a nice day.
JeZxLee
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Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th Apr 2022 15:32 Edited at: 13th Apr 2022 15:42
Hi,

We like Studio because of the function browser drop down list(only reason)...

Also, we go back to Classic for HTML5 building, because full screen HTML5 is broken on Studio...

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
https://www.FallenAngelSoftware.com
Raven
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 15th Apr 2022 14:33
Something I think is important to keep in mind is consider the Logo Crawl you see at the start of most Games.
How often do you see a "Made With..." and the Logo?
It's exceptionally rare... but why? What does it matter if it's just the Product Logo Vs. a "Made With..." Logo?

Well, it's about presentation and appearance to the End User.
If you just show a Logo., you're giving the impression of association with something... that is to say "AppGameKit Studio" was involved in Development to some degree., but ultimately the work presented is still all your own.
Where-as if you have a "Made With..." logo... that association shifts to YOU merely being involved in Development and AppGameKit Studio is doing all the heavy lifting.

Even IF that is true., you don't want to give that impression to the End User.
On top of this is that, such logos are heavily used by Low-Quality Products; because they're common Watermarks from Unlicensed Products.
Using a Free License Unreal Engine or Unity will watermark a "Made With..." and so, there is a "Guilt by Association" that occurs., regardless of the Quality of your Product; it'll still colour the End Users view and put a limit on how much they'll enjoy it.

While this might seem like over-thinking for just a simple logo that is shown for maybe 5s when the game first loads; remember the Initial Impression is *THE* most important Impression to make.
I mean think of it like this...

Let's say your in a Store and have 2 guys in front of you... one looks like they just rolled out of bed, while the other is dressed smartly and kempt.
Which would you ask for help in a decision on a purchase? And be honest.
It doesn't matter if the low-effort guy knows his stuff, while the other is a barely functional idiot; you know which you'd chose without thinking about it.
This is why impressions and giving on the right one is important.

jd_zoo
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Joined: 12th May 2018
Location: Nova Scotia
Posted: 25th May 2022 23:50
I like the idea of tweaking the logo a bit to fit the style of your game, the classic had SVG versions to use.

Low effort will show regardless IMO
Check out Automation on Steam now
https://store.steampowered.com/app/1698690/Automation/

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