So, I'm trying to compile two separate EXEs, one with the world editor enabled (simple variable at the beginning of the code), and one without the editor enabled. Every time I compile it and put both EXEs into the same folder (the editor EXE and the non-editor EXE), both of them open up as the same EXE (whichever one I compiled last). It's like this no matter what folders I put the EXEs in, and no matter where I move the EXEs. This is the weirdest thing I've ever seen. DarkBASIC Pro never did this, only AppGameKit Classic. I have no idea what's going on.
Any ideas? Thanks.
EDIT: To clarify, I can compile both the editor and non-editor EXEs and keep them in separate folders, and both work. Then when I move the editor EXE into the other folder, it just becomes the non-editor EXE for no reason.