Hi,
I'm trying to make an install file for some add-ons to my game that can't be transfered between computers. As in you install it on one and then any other computer who tries to install it can't. Right now I have a key hard coded into the program that is registered along with the device ID on my server which the program checks before doing installs. But that means I need to manually create each version of this install file and change the code every time I export it.
I was wondering if there was a way to get a unique identifier for each download from the play store so that my program can generate it's own unique key that will stay with the downloaded file instead of me changing the code manually each time.