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AppGameKit Classic Chat / Invalid Bundle - arm64

Author
Message
Abiz
11
Years of Service
User Offline
Joined: 14th Nov 2012
Location: Amsterdam
Posted: 19th Mar 2023 17:07 Edited at: 19th Mar 2023 17:32
Asset validation failed (90502)
Invalid Bundle. Your binary, 'solutions.jake.ricochet', has a 64-bit architecture slice, so you must include the "arm64" value for the UIRequiredDeviceCapabilities key in your Xcode project. Learn more (https://developer.apple.com/library/content/documentation/General/Reference/InfoPlistKeyReference/Articles/iPhoneOSKeys.html#//apple_ref/doc/uid/TP40009252-SW3). (ID: bec88a35-11c5-414d-9c69-135b63970f18)

If I compile with the December version I get the error that I need iOS 16.1 SDK (which is new).
I have iOS 16.2 SDK in my XCode

Github bug reported and is being worked on. Thanks team for the quick response!
Virtual Nomad
Moderator
18
Years of Service
User Offline
Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 19th Mar 2023 18:49
hey, abiz.

i've renamed this thread to something more specific (and deleted the identical post in studio chat).

also, to be clear, i simply tag issues at the repo to help TGC organize and decide which ones to work on (and when). ie, i doubt they're working it immediately, unless they already know of the issue.

hopefully it does get resolved for you soon.

FoxTay
2
Years of Service
User Offline
Joined: 12th Jan 2022
Location:
Posted: 23rd Mar 2023 23:21
I'm getting the same issue
Arbrakan
13
Years of Service
User Offline
Joined: 10th Oct 2010
Location: Geneva
Posted: 6th Apr 2023 14:19 Edited at: 6th Apr 2023 17:21
+1
same for me

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