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AppGameKit/AppGameKit Studio Showcase / AGK & Raspberry Pi - Welcome to the Machine

Years of Service
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Joined: 26th Feb 2020
Location: Cymru
Posted: 19th Jun 2023 04:14 Edited at: 20th Jun 2023 11:47
I created this using AppGameKit Studio ( Windows ), then ported to AppGameKit Classic for Raspberry Pi.

All my own work, both software, graphics and sounds - and the hardware design.



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Virtual Nomad
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 20th Jun 2023 00:13 Edited at: 20th Jun 2023 00:14
that's pretty awesome, Yeshu777!

btw, i embedded the mp4; you can edit your post to see how
Years of Service
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Joined: 26th Feb 2020
Location: Cymru
Posted: 20th Jun 2023 11:54

Many thanks for embedding the video really appreciated.

Ironically, it was my first project on Raspberry Pi, and AppGameKit Classic Pi seemed a pretty decent way to start experimenting.

On the back of this, I then bought the AppGameKit Studio as it was quicker to develop on

Pity the Pi 4 support is still a little hit and miss, would be a great bonus if it was supported fully.

User Banned
Posted: 19th Aug 2023 20:00
Wow. Well done yeshu777. My mind just been blown away.

Really hope you get some downloads on that one. Keep up with good works
Years of Service
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Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 20th Aug 2023 20:45
That's pretty cool. Nice work Yeshu!

Coders don't die, they just gosub without return
Conjured Entertainment
AGK Developer
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 20th Oct 2023 22:15 Edited at: 20th Oct 2023 22:18
Quote: "I created this using AppGameKit Studio..."

That is just sweeter that ice cream with chocolate syrup on top.

Your arcade machine is a fine example of what is possible with AppGameKit when taken to the max.


Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1
Years of Service
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Joined: 26th Feb 2020
Location: Cymru
Posted: 22nd Oct 2023 22:31 Edited at: 22nd Oct 2023 22:32
Thanks for the comment CE.

Things have moved on from there & I still continue to use AppGameKit for the video side as it's simply so quick to develop on, throw ideas around and so on.

As I've progressed I've expanded it with my own plugins ( ccTallk for coin handling etc. )

Thanks again.

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