Quote: "Forgive me I am intrigued, curious and a little confused as to how you will avoid Google play store and how you will target the religious groups...will you be convincing customers to side load, or using html5 again? Was side loading for testing only? Something else?"
Yeah, I didn't mean to go off topic. I was just sharing what I've been up to lately that prompted my forum visit, which all does relate to AppGameKit, which is the topic of this forum.
Anyway, I won't elaborate but I will say that sideloading an APK is just like saving any other file. So, a simple HTML hyperlink can do the job well. It's when you open the APK on the phone that the Android OS will check permissions and give the warning of potential threats since the file is being installed locally instead of from Google play store. As long as they set the permissions for installing (even only temporarily for that install) then it will install the app on the phone. Even big Corporations have their users side load their apps, like Amazon Flex Drivers.
Yes, I just load my APK straight from the desktop to the phone via the USB port for testing. Loading the finished file for users is just as easy. Again, just a file transfer. So, by distributing the files myself, I have full control of everything like an independent developer should. You just have to develop a script or two on the server to handle the payment notifications, but for free apps it is just another download.
Yes, if users want to use my app, then they have to get it from me. Not offered on TV, not offered on the Play Stores, not sold pn Amazon or at Walmart. They will have to download the APK from the website domain i have established for that particular app.
Okay back on topic, and I will put a link for beta testing for anyone interested once I reach that stage. I don't want to give anyway any more details anyway because it is steered at religious groups and i dont want to discuss that topic here in any kind of detail (just mentioning the apps target market niche), but it should be fairly interesting. It's good to be back, thanks.
Edit
Besides, we didn't really go off topic, since we avoided the the religious details. (You'll see how they are targeted on release). Surely chatting sbout sideloading apps to avoid Google Play Store restrictions pertains to a thread about Google play store restrictions. Again, no intentions to go off topic, sorry if it seemed that way.

Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1