I like the bloom shader from the shader example project that is included with agk. And I want to be clear if it's ok within the agk licence to distribute the shader ps files within the media folder of any project I made? Or are these only illustrative of the shader commands in the language. Not that I'm going to get as far as distributing anything!
I've got the shader pack, which is more explicit about its use. But the results from the bloom example are more what I want.
I wouldn't expect to be taking the graphics or other media from an example project and putting them in my own thing. But this would make things a lot simpler, so I'm checking if I can.