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5v3n
4
Years of Service
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Joined: 23rd Feb 2020
Location:
Posted: 19th Jun 2024 20:08 Edited at: 21st Jun 2024 16:57
I made this tool to have option visually set textures to a object. (its actually part of my level editor but may be useful for beginners -as i had problems to have textures to a object few days ago)
With this tool you can load model into scene and texture it..
Level editor itself at current state:
https://www.youtube.com/watch?v=yQCQGyd6deI
after that you can save it and it will generate code that you can put into your code to load model with textures you set.
(code will be created into media folder with name YourModel_texturer.txt -all models and textures used must be in media folder.

i tryed to make it fully automatic..but sometimes object textures was not found -so i kept it all manual.


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Virtual Nomad
Moderator
18
Years of Service
User Offline
Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 19th Jun 2024 23:15 Edited at: 19th Jun 2024 23:51
hi, 5v3n.

i'll take a closer look at the project later but can see room for improvement on the UX side at first glance with FileExplore integration if you're on WIN. find me on the AGK Discord server if you need a hand with that.

otherwise, code generation is always a nice feature
smerf
19
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 30th Jun 2024 09:38
I have a texturing program and some scripts for auto texturing, as well as saving splitting and saving .x files from a scene file and a blender addon /scene importer if your interested 5v3n

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