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AppGameKit Classic Chat / [AgkSharp] Is AgkSharp still supported?

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SkinK4ir3
9
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Joined: 25th Aug 2015
Location:
Posted: 13th Oct 2024 22:30
MadBit has apparently been unavailable for several months, I hope he is okay.
Virtual Nomad
Moderator
18
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 15th Oct 2024 22:14 Edited at: 15th Oct 2024 22:16
FWIW, i've just sent MB a ping & directed them to this thread @ his public email address.

if you need the AGK Sharp support thread unlocked, let me know.

i do see your inquiry @ itch.io and do see that MB was last @ the forums ~3 months ago so hopefully we've gotten his attention
SkinK4ir3
9
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Joined: 25th Aug 2015
Location:
Posted: 16th Oct 2024 19:10
wow, thanks for the support!
Virtual Nomad.


Unfortunately, after TGC published the AppGameKit code on github, many were wary of continuing support for other languages ​​or simply didn't want to ask TGC if it still allowed them to continue supporting other languages...
What is your view on this?
Zaxxan
Developer
4
Years of Service
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Joined: 17th Nov 2020
Location: England
Posted: 16th Oct 2024 20:52 Edited at: 17th Oct 2024 17:56
My view is to just email Lee and he will say yes or no. He wants people to use the repo and to improve it so anything that adds value to the repo then I think he would say yes.
Virtual Nomad
Moderator
18
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 16th Oct 2024 22:24 Edited at: 16th Oct 2024 22:30
Quote: "What is your view on this?"

the new Classic repo was published for a reason (tho i'm not sure interested parties realize it was posted. i did ping madbit and adambiser @ discord to help make sure they knew).
SkinK4ir3
9
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Joined: 25th Aug 2015
Location:
Posted: 17th Oct 2024 15:40
Awesome Virtual Nomad thanks by support


I agree with you Zaxxan xD
Zaxxan
Developer
4
Years of Service
User Offline
Joined: 17th Nov 2020
Location: England
Posted: 17th Oct 2024 20:50
I have tried to build the Classic Repo but I still haven't managed to get the Geany IDE to build. I think it is using really old versions of the build tools.

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