I'm going to try and do one last build for Lee to try on Steam and then that will be my last participation in the Studio Repo as there are too many issues when it is released on Steam for which I do not have any control over. For people who are have trouble with the Steam version I would suggest that they should try downloading the API 34 branch and use my guide to build it.
I will continue some work on the Classic Repo as this is the version of AppGameKit that I use and I may release updates via Github.
I was going to upload the source code for Classic to GitHub but the source code I received from TGC isn't clean so it isn't really suitable for GitHub as instead of having approx 10,000 file (1GB data) it has closer to 30,000 files (3.5GB data).I have started the process of manually cleaning the data but this is a slow and time consuming process and as there hasn't really been much interest in the Classic Repo I'm not rushing it and may never fully complete it. I may also remove the build steps for linux, mac, pi, trial versions etc to simplify and speed up the build process.