Can I build six levels, that are all part of the same map, for instance a town, and have completing an objective in level 3 trigger a new objective in level one and be able to freely travel between levels, and maybe trigger a new objective also in section 6, ? And Can I make it so that NPC soldiers will only shoot at the player if a gun is drawn? I'm thinking about making a claustrophobic open world scifi game. I need to map it first but I don't want to map it only to find out that there are worse things than loading screens
Actress/model/musician/ & now a game dev