@Arrow
"By the, I just remembered another one, Turok : Evolution, worst one yet, it all went downhill after 2."
Yeah, I know. Such a let down.
<rant mode>
And the multiplayer was the worst of all!
What console FPS game on the market doesn't have bots? I went to play some multiplayer with my brother and I kept looking for the option in the (Crapply designed)menu and I couldn't find them. Then I realized there were none! It was just Player vs. Player.
Not to mention the horrible play balance issues in the multiplayer weapons. I was playing unlimited ammo with my brother got the plasma cannon(?) which has a secondary function, a homing shot. Well, needless to say the instant he picked it up he started kicking my a$$! All it took was four shots from that thing and you were dead. Four
homing shots. And it came with a clip of like 200 with ammo canisters sprinkled all around the level.
And the range on it was ridiculous. Basically if there was a blue circle on the screen it meant that your opponent was in range and any shots you fired would home in on him. You had to be 9/10 the way across the level to lose that circle. And did I mention that even if you ran around a corner or pillar you could still get hit by it? If you were in the open when he pulled the trigger and then went around a corner the shot would travel around the corner and hit you. The cheapness of this is astounding. You blink and think "huh?" the first time it happens. You curse the designers and whoever was stupid enough to implement this the second. I won't even mention the third and fourth. You didn't even see the shot round the corner either. You just died while you were safely behind the cover of a wall. It probably just went right through the wall judging by the lameness of this game.
Oh, and when you respawn there is this big, flashy particle fountain that announces you arrival. Meaning that it wouldn't take much to find you once again, and frag your sorry a$$ with four pulls of the trigger.
Needless to say, we don't play multiplayer with that weapon available unlimited ammo(shudders) or not.
And I expected more than just
two multiplayer levels for flying. Two! And one of them sucked! The first one(the one that gets played) is nice. I liked the design of it and wished there were more like it. Its probably one of the few things in this game that are actually worth checking out.
Unfortunately, it is ruined by a crappy selection of weapons and mediocore dog-fighting mechanics. First off, there are only two weapons, one of which you start out with, the machine guns(which are almost never used). And then there is the homing missles. You don't start off with them when you start, but when you respawn you do for some strange reason. They are also two hit kills. One of those suckers eats away half your life. The other just robs you of your diginity because chances are that if you are in range to get hit by one you have about 2 seconds before the second one slams into you.
The range on it isn't too obscene, its just half the friggin level(which can be flown over suprisingly quickly). Not to mention the fact that you start out with 20. Yes, thats right. A two hit kill homing weapon that can span half(and this is probably a underestimate)the level has 20 rounds of ammuntion. WTF? I would have given this thing 5 at the most, but 20?
What could have been a pretty cool dogfighting experience just degenerates down to a homing missle shot out with nobody lasting longer than 45 seconds. Some people die in the first 5. And no that isn't an exaggeration.
Nobody, playtested this thing. Nobody. And I wasted the money that I had saved for two months to buy this crap thing when I could have spent it on something, anything waaaaayy better.
I'm not going to even get into the controls.
Oh, yes and the packaging says that there are 30 weapons. My a$$ there are 30 weapons. There are only thirteen. They counted the secondary(and sometimes tertiary) functions on the weapons. How lame and deceptive is that? Oh, and two of the weapons were bows with the only difference between the two is that one had a two-setting zoom and the other didn't. They both shoot the same ammo(poison, regular, explosive) and both did about the same damage. And those different types of ammo? They were counted as weapons as well. Sickening. Just Sickening.
And that isn't all that is wrong with this game. I've just scratched the surface. I could go on but I'd probably just give myself an aulcer from all of the stress and rage that this...this...
thing has given me(I won't even grace it with the name "game").
Argggghhhh!
</rant mode>
Sorry for the long post. I just had to get that out of my system.