Thanks, glad you guys like it.
I am debugging it still, and I'm gonna be redoing the options screen because I want more sound options and startup options. I've improved the jeep collision detection a great deal.
Xtom,
I got rid of the bullet puffs yesterday and added tracer bullets instead and it looks much better, thanks for the suggestions
.
Double clicking the destination to run is something I considered, but I never actually got around to it, I will do though.
Philip,
I will look into that, I actually did the same thing
- you can load the settings file into notepad and hack it to whatever you like, but it will be fixed on the next release.
Walaber,
I'm putting code in place to reduce the need to use the return key so much - there will be a deselect all key, then you'll be able to drag a selection box around your guy(s) to select them. I'm not sure which key will be to deselect though, perhaps backspace is a good binding (you will be able to redefine your keys).
Everyone,
Thanks for all your ideas and comments, I'm looking into getting more/better sound effects and in-game music, and also things like an on screen health and selected display. My plan is to release a bespoke patch tonight with more options to help with debugging, this is really just for people who haven't been able to play the game due to those strange sound bugs (strange insofar as they should work
). The updated version will have more levels, and hopefully a better pathfinding method.
The jeep handling is a lot better now, trees and buildings are no longer considered terrain
- the jeep bounces back and rolls back from steep areas.
Saving progress is also high on the agenda, the code was always in place, but I left it out because it would be a really short game if you only played each level once - the update will probably have another 2 sets (8 levels, 2 themes) so a mission select and progress save system is more justified now.
In regards to the competition, I don't think the judges will warm to this as much as they will to Roomwar or Roswell Racers, those games just ooze professionalism and the gameplay is much more hands-on. The scary thing is that there's most definately some amazing entries we haven't seen yet
, placing in the top ten this time around is a major achievement IMO.
Van-B
The nature of Monkey was irrepressible!.