Anyone who remembers any of the little games I've released "Space Melee" and "Big Fat Ice Football" will remember they were all multiplayer. The reason is two fold - (1) A.I. is fairly easy but really good human-equivilent A.I. is very tricky, and (2) being at uni I live with a three other lads all with networked PCs, so multiplayer is the best option for me.
Anyway, another thing is, I dont have time to make the big games really, but today I was inspired to crack on with a little game, and its turning out to be very classy. It's basically an asteroid style game, all in 2D (i love the speed of hundreds of sprites) designed for up to 4 players over the network. Think asteroids, but with non-destructable asteroids. You shoot the cr*p out of you opponent with lasers, chain guns, homing missiles and other weapons. Asteroids are non-destructable, but their trajactory can be changed with explosions and a special tractor beam weapon (which allows you to push and pull any object).
Anyway, the reason this announcement is here is because (a) I'm waiting for something and am killing time and (b) because its very early its a half arsed announcement that doesnt warrent being in the respective forum. Just wanted to let you guys know, I'm planning on getting to grips with making this code workable over the internet, so there could be a funky asteroids style deathmatch shooter on your plates in the not-to-distant future.
Insiiiiiiiiiiiiiiiiiiiiiiiide!