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Work in Progress / TEXT BASED GAME

Author
Message
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 12th Jan 2004 04:33
Im writing a text based game and its comming along fine. i want ppl to text it so i can know what ppl think. And I Took transworld Punk 69 Battle syatem from his DZ BAttle game so The Battle System Credit goes To him. Im still adding more to it every day so when it comes to the end dont be disappointed.

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 12th Jan 2004 04:33
Feedback will be greatly apprciated

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 12th Jan 2004 04:45
I was glancing throuhg the code...quite a few spelling problems...for a text based game that's kind of an oxymoron.

PiratSS
22
Years of Service
User Offline
Joined: 18th Oct 2002
Location:
Posted: 12th Jan 2004 04:47
UGH... Dude optimize your code!

Especially the:

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500

print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500


change it to
for i=1 to 10
print "Goodbye now leave me";
wait 500
cls
set cursor rnd(640), rnd(480)
wait 500
next i

Dual AMD Athlon MP 2x1GHZ | IBM 15000Rpm SCSI 73.4 Gb X 2 | e-GeForce Ti4400 | Audigy 2 + 7.1 Surround sound | 17' Monitor | Ugly mouse
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 12th Jan 2004 04:49
Thanks piratss. this is my first game. i knew there was a way to do that i just didnt know how ill fix that right now.

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
Northern Fist
21
Years of Service
User Offline
Joined: 23rd Sep 2003
Location:
Posted: 12th Jan 2004 04:50
Interesting... I hope you succeed.

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 12th Jan 2004 04:59
ok Heres the New code after piratss help

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 12th Jan 2004 05:27
alot of minors things have been change but not worth posting the new code every time so ill post the new one when a major update is added

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 13th Jan 2004 04:57
ok thanks, i will

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
PiratSS
22
Years of Service
User Offline
Joined: 18th Oct 2002
Location:
Posted: 13th Jan 2004 05:24
Man, you need some serious help with that code...
Tell me if you need my help, I will put a revised version.

Dual AMD Athlon MP 2x1GHZ | IBM 15000Rpm SCSI 73.4 Gb X 2 | e-GeForce Ti4400 | Audigy 2 + 7.1 Surround sound | 17' Monitor | Ugly mouse
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 14th Jan 2004 03:46
well ive quit the project. im trying to learn how to make games. Im looking for tutorials

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
G4ri
20
Years of Service
User Offline
Joined: 13th Jan 2004
Location: nonya
Posted: 14th Jan 2004 03:48
TOO BAD!!!!


MMMMMUUUUAHAHAHAHHAHHAA!

gingers my name......mmmmmmmuuuuaaahahahahaha
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 14th Jan 2004 04:14
im trying to start learning the basics of simple 2-d games. and i might pick up on it once in a while tho.

~Adikt Studios, go to the official site at www.Adikt.dbpcommunity.com~
Represent
20
Years of Service
User Offline
Joined: 24th Dec 2003
Location:
Posted: 14th Jan 2004 15:17
Cool. Hope you try to finish it.

sorry.
Ian T
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Around
Posted: 15th Jan 2004 20:54
'for a text based game that's kind of an oxymoron.'

Take the last five letters in that sentance and apply them to the poster

How the hell did you think games started in the first place?

--Mouse: Famous (Avatarless) Fighting Furball

I am the chainsaw paladin.
MiR
21
Years of Service
User Offline
Joined: 13th Jul 2003
Location: Spain
Posted: 23rd Jan 2004 23:58
Quote: "im trying to start learning the basics of simple 2-d games. and i might pick up on it once in a while tho.
"

I tried that. 1 and a half years later and I´m still at it. Damn you brain.Why can´t you handle 3d?

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