I'd like to announce a newcomer to this forum. As of right now un-named, no menu/interfaces have been built. But we feel that if these are built first then the game will either never finish, or lack immensensly(sp?) in quality.
Our team, (of three,modeler,graphics,programmer) is lightly called "Questionable Activities" and are currently working on what we hope to be a great game. It is school hosted and right now have the whole second half of every day to work on it. But we know that it's going to take longer than the 3 weeks alotted, we plan to at least take a year.
The game is built upon a 3D engine, but the game is played primarily in the top-down perpective. The time period is un-know as of right now, because we're basically focusing primarily on the engine, world creator and scenery models. The game will be a team based experience, with two sides, both with different units and abilities. Play modes will include Capture the Flag, King of Hill, Infiltration and the like. Think Soldat style, except top-down, and drivable units instead of infintry. The world creator is already looking excellent, and the engine is doing well as well. We haven't added any play elements yet, all focus is on physics and engine quality.
Here are some screen shots of what we have so far.
Looking over a river
Sitting on an island
Pulling up a point in the level editor
(The tree textures are not final)
Our teacher requires that all media within the game is 100% us, so everything you see was created by us.
We don't have a playable demo yet as there really isn't anything to do but drive around a world, basically we have an engine and world creator.
--------Can anyone think of a suitable name for this game?
P.S. If anyone would like fast webspace for their DarkBasic use, please contact me.
All comments are extremely welcome.
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