Whoo. I am finding 3D coding to be so much more rewarding than using sprites...
This game was made just because I wanted to try out the DBpro demo and see if I could make a little something with it, I came up with the idea of making Pacman style of game, and then I looked at the models I had (downloaded from December newsletter) and tried to combine the two :p
It's basically 3D pacman style of game, but with ammo instead of power pellets, aliens instead of ghosts and such... lifts, keys, firey pits of doom and a level editor. Fun fun... collect all the gems to get to the next level is basically the idea.
I've made 10 levels, but I included the level editor so you can make as many as you like ^_^ there is a limit of having 6 aliens in a level though... (for speed reasons and stuff)
I've noticed some problems when you make aliens fall of pits, and there is some slowdown at times (at least I get that...) but it's a learning experience ey? I now know better techniques that will help make the next game run faster and that iz good
You can
download it here
Also, I made a little Nibbles/Snake game with DarkBasic in under a day which you can get
here
Though it is far from perfect :p