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Work in Progress / BA tile prototype

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Message
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 31st Jan 2004 00:49
Here's a prototype, some info and a shot:

http://www.dannywartnaby.co.uk/rgt/index.php?board=10;action=display;threadid=2147

You can reply in here or over there if you wish.

Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 31st Jan 2004 20:04
Update!
The problem with the floor is now fixed, I just changed a parameter in the collision code so that he doesn't slide on slopes (I'm calling a box a he... : ) The camera code is more optimized now so the demo should last a bit longer, it's also a bit smoother when zooming out. The camera is far from perfect but I'm leaving that for later, at least I want the full version of the DLL first. The jump code have been modified so it shouldn't be so hard to get on those platforms.

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