@Mattman - Are you sure you're referring to level 2? Are you actually able to use the loop brackets? I'm wondering because it shouldn't be enabled until level 3 or 4. If you want I can post the solution for level 2.
@Spooky - Thanks for the pros and cons list! I really had no idea if people would be able to play this beta seeing as how I didn't give a large explanation. I guess I probably don't need to with the full game. Yeah, the drag 'n' drop took a while to figure out, but it took even longer to compress my code for efficiency
For the full game I want to enable dragging from, say, chip 8 to chip 16 without having to clear it from chip 8 first. I actually put the "abort code" feature in a few hours before releasing the beta! About the size of the levels, I actually have a zoom in and zoom out functionality put in but I commented it out of the code for now because it didn't work correctly with the moving robot. This will be corrected in the full game, and I expect each level will automatically zoom out (or in) to fill the entire screen so there will be no need for panning. The user will also be able to manually adjust this.
@Summoned Doom - I would love to have two boards of 16 chips each for the full game. Maybe later on the robot will recover a memory board and he will upgrade
The full game will have a "fast track" option enabling the transition from position to position to be instantaneous. This will be good for people who are stuck on longer levels and want to skip the moving and rotating.
I have questions for you guys now
Do you think the full game should have the option to have unlimited chip amounts for each level? Then it would be more open ended. I don't know if this will make the difficulty harder or easier. Or maybe I'll just have it as an option. Also, I was wondering if you guys would want to tinker around with the level editor? It's actually difficult to make the levels interesting and diverse, so it would be nice if the players would be able to create their own levels. What do you think?
Thanks again for all your good words!
- Jeku