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Work in Progress / Demo of upcoming particle engine

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Hamish McHaggis
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Posted: 7th Feb 2004 23:16 Edited at: 7th Feb 2004 23:46
This particle engine has been in development for a while now, but I got bored of waiting for me to make the editor so here is a small demo.

I've pretty much finished the engine (just save and load to do), but I will release it once I've finished the editor. This effect (actually it's 2 or 3 effects) is created using around 44 commands, although it will be possible with just 2 once loading is done.

Enjoy.

http://www.dbforums.co.uk/thedbplace/contents/downloads/engine.rar (1,102 kb rar file, note to stupid people coughredeyecough!: 1/2 the size of the zip file)

http://www.dbforums.co.uk/thedbplace/contents/downloads/engine.zip (2,207 kb zip file)



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ReD_eYe
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Posted: 7th Feb 2004 23:33
no screens-no download, its my new policy and i happen to like .zip


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Hamish McHaggis
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Posted: 7th Feb 2004 23:51
I also have that policy most of the time, I decided to post then have dinner then upload a screen. It's there now, along with a .zip file for those of you who like huge download times. Happy now!!!

Do you bite your thumb at me sir?
The Basics of DBPro Tutorial, on my site now!
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ReD_eYe
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Posted: 7th Feb 2004 23:57 Edited at: 7th Feb 2004 23:59
Very happy 30 sec download here i come ....

nice one, i get a good 50 fps on my below par system, can't wait till you release this


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Hamish McHaggis
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Posted: 8th Feb 2004 00:00 Edited at: 8th Feb 2004 00:01
Not everyone has broadband (although I do )...

Cool, its a very high poly and texture effect so that's why it's 50fps.

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Wik
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Posted: 8th Feb 2004 04:01
53-65fps
usually <60


David T
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Posted: 8th Feb 2004 13:53 Edited at: 8th Feb 2004 13:55
Quote: "Very happy 30 sec download here i come ...."


I did it in 10.



Very nice system Hamish, though at the moment the same effect could possible be created using DBP particles and custom images. However, if more patterns etc. get put in it could be a very useful system.

"They misunderestimated us" - George Bush
"The box said 'Requires Windows 95 or better'. So I installed LINUX. "

Formerly David89.
Hamish McHaggis
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Posted: 8th Feb 2004 14:18 Edited at: 8th Feb 2004 14:19
That is just a demo of what you can do. You can also do other stuff that you cannot do with DBPro particles. Here is a full list of the features...



I am probably going to add support for speed and angle based emissions, rather than the velocity along all 3 axis.

p.s. It appears lags server is down . Hopefully it will be up again soon

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walaber
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Posted: 8th Feb 2004 18:02
very nice demo! ran very smooth on my system!



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Mussi
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Posted: 8th Feb 2004 18:54
omfg, freaking nice demo , can't wait to see it finished



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Turoid
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Posted: 8th Feb 2004 21:10
does it work in DBC?

if I = 1 then I = 1 else I = 0
Hamish McHaggis
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Posted: 8th Feb 2004 21:16
Unfortunatly no, the main reason is it relies heavily on types and would be a big pain to convert to dbc. The engine will obviously be open source , so if someone really felt like converting it they could try, although some features would be un-available to dbc.

Maybe I should make a demo to show all the other features ...

Do you bite your thumb at me sir?
The Basics of DBPro Tutorial, on my site now!
Athelon XP 1600 Plus (1.4ghz) - ATI Radeon 9600 Pro - 256mb RAM
Turoid
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Posted: 8th Feb 2004 21:18
alright, thanks

if I = 1 then I = 1 else I = 0
Mussi
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Posted: 8th Feb 2004 21:28
Quote: "Maybe I should make a demo to show all the other features "

would be a good idea



Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb

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