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Work in Progress / Project Nightingale Space Shooter Screens

Author
Message
mYsT1C
21
Years of Service
User Offline
Joined: 12th Sep 2003
Location: germany
Posted: 8th Feb 2004 17:10 Edited at: 8th Feb 2004 17:11
Hello!
Some screens from my space shooter project.
i hope you like them!













www.project-nightingale.de.vu
AnDrEy
20
Years of Service
User Offline
Joined: 11th Jan 2004
Location: In Da Club
Posted: 8th Feb 2004 17:54
Wow real nice game!
how long did it take you to make it?
Dennuz666 v2
20
Years of Service
User Offline
Joined: 21st Jan 2004
Location: Netherlands
Posted: 8th Feb 2004 19:28
I love space shooters!!! I tried one before but didn't manage to keep my self programming it. This one looks great!!! Demo's please

F*ck it all, no regrets!!!
Dr OcCuLt
21
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 9th Feb 2004 00:02
looks cool but the srceen looks a bit small you may what to make the ships smaller so more of them can fit on the srceen at a time.

--Dr 0--

mYsT1C
21
Years of Service
User Offline
Joined: 12th Sep 2003
Location: germany
Posted: 9th Feb 2004 13:55
Hi!
thx!
i started the project in the end of december!
i hope to finish the demo in february !
byes

mystic

www.project-nightingale.de.vu
Northern Fist
21
Years of Service
User Offline
Joined: 23rd Sep 2003
Location:
Posted: 9th Feb 2004 16:51
Rats, the Darkbasic engine never fails to dissapoint me in bringing down a great looking 3D project to a crappy 15 frames a second.

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
Dr OcCuLt
21
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 9th Feb 2004 18:01
may be if it was not a 15k of polygons it may go faster

mYsT1C
21
Years of Service
User Offline
Joined: 12th Sep 2003
Location: germany
Posted: 9th Feb 2004 18:49
the screens with the city were just a test.
for the game i had only 2000 or 3000 polys.
in my first level i have nearly 2000 polys for particel and planets.
so i think level 2 will run fluently too ^^ !

www.project-nightingale.de.vu

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