it's too bad the cell-shader is so limited... you can't have any underlying textures, and each object has to be one color... plus the outline looks lame... each object should have a solid outline, regargles of angle, distance from the camera, etc. oh well... hopefully somebody will release a better solution
I was originally going to cell-shade my snowball fight game, but the limitations made it look worse... so now I'm just using normal textured objects with a "catroony" feel to them.
by the way, your game looks cool!! any chance of a demo?
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