Hi... nice new Newsletter. Anyways, this seemed to be the best forum to post this in. I have a few questions about FPS Creator I'm dying to have answered
.
First of all... the overview said 'six weapon types'. This worried me a bit-- I was imagining that for maximum possibilities, the basics of weapons could simply be defined from a list of options-- projectile object; speed value/hitscan; projectile amounts and spread per shot; wall decal; explosion animation (or none); fire time; ammo type; maximum ammo; clip size; reload anim/time; etc. What exactly does that 'weapon types' mean about weapon editability?
The second question... the level editing features sounded very promising, but will you be able to, say, make your own menus, options pannels, etc?
Third... how much will you be able to alter enemies? Can you make them fly, for example?
Fourth... will going back and forth between levels be possible? And will the scripting system support variable variables, neccessary for advanced feature scripting?
That's all my questions
. I know they probaly won't get answered out here but I had to ask somewhere.
Good job on the progress so far.
Cheers!
--Mouse: Famous (Avatarless) Fighting Furball
I am the chainsaw paladin.