Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Program Announcements / Lightwave Scene Exporter to .X

Author
Message
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 28th Mar 2004 18:05
A new plugin to export your Layout Scene directly to an optimized .X file. It preserves smoothing, UV's, and even copies the needed textures to the same folder with your output .X file.

The output .x files are in the 8.1 format.

This tool plugs right into Layout and is not an external converter.


A conversion example
----

(Object in Layout)


(Object Exported to .X and opened in another application)


----

It is available from our website:
http://www.nuclearglory.com/lw2dx.php

And also visible on the home page:
http://www.nuclearglory.com

Any questions feel free to ask.


(At the time of this post I am about to move and will be unplugged for a bit. I will catch up and respond to any questions once I get my connection back.)

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 28th Mar 2004 18:50
Although I'm not a Lightwave user, this is definitly a tool I like to see. The more converters for DBP, the better the language gets.

Another excellent tool from nuclear glory as always.



A book? I hate book. Book is stupid.
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 28th Mar 2004 22:04 Edited at: 28th Mar 2004 22:06
Thanks yellow

I'm particularly interested in adding bone-animation support to this plugin. Then people could get their anims into .X format without having a meltdown. Not sure how long that will actually take.

(moving plans were set back so I'll be around for another day)

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 24th Apr 2004 04:31 Edited at: 24th Apr 2004 04:32
Give this one a try my friends.

It has been completely rebuilt from top to bottom. I converted some of the car models that come with LightWave with great success (like the T-Bird).

This one also sports skeletal animation for your objects! A bone animation scene is now included in the package.

Download the demo and give it a whirl:
http://www.nuclearglory.com/lw2dx.php

Let me know how it goes.

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 20th May 2004 20:27
We'll be releasing a patch update to all buyers sometime soon. There are a few issues people discovered that are being cleaned up.

Also, with this patch, we'll be releasing a model viewer that people can use to view/play the exported models. This became a common request quickly.

The model viewer will also be released separately as a free tool on our website. It will support the .X format (maybe more later on).

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com

Login to post a reply

Server time is: 2024-11-24 13:09:53
Your offset time is: 2024-11-24 13:09:53