Good point about the Preorder - that was meant to be changed. Rest is being taken on board but I have no current plans to change the level, it is only the first level and the levels get more complex after that.
As for being harsh - please accept my naive and humble apology Soul Blister - thanks anyway.
Anyway; I won't post a new demo or anything, but thought you'd like to that;
[b] - The game now features full collision for the camera.
- New textures for main skater to make him fit in more.
- Bug fixes including ramp bug
- Improved Martin AI - each trick is assigned an Impress# variable which increments less and less each time. Eventually Martin starts to become unimpressed if you cheese and do the same move. It may sound simple but it works. Mutlipliying factors have been added to Martin AI as well ( speed etc... ).
- The free skate mode score counter has been updated, but not quite finshed.
- Level editor nearly done and now has 4 objects for the user to place and then skate: Kickers, rails and barriers ( Horizontal and vertical )
- Level 2 demo coming in a few days and will be packaged with a beta of the the level editor.
The guy making The Old Remedy - coming May 2004 : 35% completed! Visit [href] http://www.ddrw.dbspot.com [/href] for the demo!