Quote: "will they hold it against you if you program a complete game, by yourself in DBpro"
no they wont hold it against you, and you might get some credit in being able to accomplish something big, but the truth is no major company is going to hire a programmer unless he/she is very profficent in C++. It is what all major software is and will be written in for a long long time, even DB is written in it.
Just as C++ isn't as effecient as ASM but it is easier and faster to work in, DB isn't as effecient as C++ but, it is easier and faster to get thing done in. The best games will always be written in C++ with a certin part written in ASM, because they need to squezze out every clock cycle they can to be one step ahead of the competition.
You might think that processors will get to a point where this is no longer true, but with every step in speed, game complexity doubled and that then requires everything to be tweaked again.
Soon we are going to see some amazing games worlds that are as complex as real our real life world, that have season, that have plants and trees that grow and change, that have wind forces that blow and spead things like fire, perfect light and shadow casting. Just when games get this perfected, we'll see a low cost virtual reallity set come onto the market. You know, the holodecks form ST-TNG could be a reality someday, (not in my life) but that would be the ultimate game wouldn't it.