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Geek Culture / MP3 music in my program?

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Rose
22
Years of Service
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Joined: 14th Oct 2002
Location: Ireland
Posted: 1st Dec 2002 21:57
Is it possible to pull in an mp3 music file into my program?
Thanx
Rose
actarus
22
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 1st Dec 2002 21:59
You mean if you can use an mp3 in your game?...Sure.

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
Rose
22
Years of Service
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Joined: 14th Oct 2002
Location: Ireland
Posted: 1st Dec 2002 22:03
I wanna play music in the background of my game, the music is saved as an mp3.
Rose
22
Years of Service
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Joined: 14th Oct 2002
Location: Ireland
Posted: 1st Dec 2002 22:03
how?
actarus
22
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 1st Dec 2002 22:06
Does load music or load sound work for you?...I never really messed with them sorry.

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
Rose
22
Years of Service
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Joined: 14th Oct 2002
Location: Ireland
Posted: 1st Dec 2002 22:12
I tried both,
load music "new.mp3",1
play music 1


I then tried to convert the file to a wav file and it still didn't work. With music it caused an error when running and with sound nothing happened!
Bitmap
22
Years of Service
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Joined: 20th Oct 2002
Location: Latvia
Posted: 1st Dec 2002 22:17
load sound "file.mp3", 1
play sound 1

you have to use the load sound command with mp3's

thy boss
actarus
22
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 1st Dec 2002 22:19
I think she tried that already read above.

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
Dean
22
Years of Service
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Joined: 27th Aug 2002
Location: Canada
Posted: 1st Dec 2002 22:21
maybe your sound card doesn't support MP3s?? It should though, unless it's another DB bug


''Mmmm.. Tastes like Nazca!''
actarus
22
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 1st Dec 2002 22:23
Question is,what DB...DBC or DBP.

I heard some people having problems loading them but it was solved in v113

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
Bitmap
22
Years of Service
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Joined: 20th Oct 2002
Location: Latvia
Posted: 1st Dec 2002 22:26
oops, didn't see you've tried both already

thy boss
empty
22
Years of Service
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Joined: 26th Aug 2002
Location: 3 boats down from the candy
Posted: 1st Dec 2002 22:27
It's important to have an adequate codec installed on your system. Can you play mp3s with the media player?

Ogres have layers.
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 2nd Dec 2002 04:16
if its a commercial game theres a large licence to use mp3s.

you may need a later update if u havent already of DB.

I plan to use the OGG format since there isnt a huge royalty licence if u plan to sell the game.

heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 2nd Dec 2002 05:19
use ogg
http://www.goldwave.com/calogg00.zip

CALOGG00 DLL
2002/09/03 170k zip This download adds Ogg Vorbis 1.0 support to GoldWave. (and to other apps that use it)
Vorbis is a patent-free audio encoding standard. It compresses audio just as much as MP3, often with better quality. GoldWave Inc. strongly recommends this format over other proprietary formats such as MP3, WMA, and RA. To install, unzip the calogg00.zip file into the C:\Windows\System (or C:\WinNT\System32 or equivalent) folder.
actarus
22
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 2nd Dec 2002 14:08
I thought that DB was using the internal components of the media player therefore overpassing any licenses...Or is DBPro natively supporting them,which would actually be regression...MAybe not for performances but the wallet though...ouch!2500$US for one title,that hurts!

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
Mirthin
22
Years of Service
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Joined: 13th Oct 2002
Location: Land of the Rising Haggis
Posted: 2nd Dec 2002 17:48
What about .WAV? Any royalties?

Who wants cake? I've got a little slice of hell for everyone.
Van B
Moderator
22
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 2nd Dec 2002 18:05
No royalties for .wav - but their big. You could record them onto the CD for perfect reproduction without clogging up the processor and memory with a 40mb wave file.

I'm working on an alternative to all our music options, which should provide some added benefits besides just getting music in your game. More details in a few days...


Van-B
Rose
22
Years of Service
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Joined: 14th Oct 2002
Location: Ireland
Posted: 2nd Dec 2002 18:52
Thanx guys,

Rose

Heaven doesn't want me, and hell is afraid I'll take over!

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