Thanks Nazgul, but your reply kind of confused me...
I'm only new to Modelling, the extent of my knowledge is bits an pieces of the Wings 3D manual, messing around in Wings, and reading these forums, So I diddn't quite catch onto a lot of what you said.
Mainly what I'm stuck doing is getting BMP's I've made in photoshop and putting them onto my Models in Wings.
I can use Wings' UV Editor to cut up the model and get some nice looking maps, Then I can close/save those UV settings, then open Wings' Outliner (which is a list of objects Wings is using for this project) and use that to export the map I made as BMP, which is always for some reason called 'diffuse'. After saving that as a BMP or whatever and filling it in w/ Photoshop, I saved it as a bmp and imported it back into wings, and then, I'm stuck.
How to get my copy of the textures mapped onto it is where I'm stuck.
LithUnwrap was great but my Trial ver wouldn't let me save as a pic so I could edit it, if you know another good UV mapping program that I can actually get results out of for free that'd be great. Or if im just doing somethign blatantly wrong it'd be tops if someone informed me.
Thanks again, and thanks once more.
Call me Dean.
PC1: 2.0 Ghz AMD Athlon XP - 512 Meg DDR RAM - GeForce FX 5200, PC2: 0.5 Ghz P3 - 256 Meg SD RAM - GeForce2 MX 400, PC3: 2.5 Ghz P4 - 256 Meg DDR RAM - Integrated Video Card