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Work in Progress / Armoured Beast

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mm0zct
21
Years of Service
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 12th Apr 2004 02:12 Edited at: 12th Apr 2004 02:20
the name may change but this is a game i am working on with x-trade.
it is a mech game similar to mechwarrior

the map is temporary (using a halo one which i quickly textured atm)
i know there are some blue blades of grass but that is with the glow texture, all things like that will be fixed when we have a proper map and we put real work into texturing them.

downloadable demo here
http://www.lochviewwest.plus.com/Armoured%20Beast.rar
[href]http://www.lochviewwest.plus.com/Armoured Beast.rar[/href]

please try the demo as there are things which are not apparent in the screenshot

controls:

up arrow key = move forwards
down arrow key = meve backwards
left arrow key= turn legs and whole mech left
right arrow key= turn legs and whole mech right
mouse moves torso and when torso is turned more that a certain amount it turns the legs too
left mouse button fires weapon
right mouse button changes weapon (see weapon indicator at top)
spacebar = jump


please ignore the wrong model on the hud and let me know what u think

http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.
Manticore Night
21
Years of Service
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Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 12th Apr 2004 03:04
It goes all black after the start screen Looks nice so far.

It's amazing how much TV has raised us. (Bart Simpson)
mm0zct
21
Years of Service
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 12th Apr 2004 20:47
sorry, i forgot to mention, this will take time to load. you may have to leave it a while, it should offer you a few choices, enter sync rate 0 recomended, then you will get the intro text and then it will begin to load with a black screen

http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.
TheAbomb12
21
Years of Service
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Joined: 14th Aug 2003
Location: Amist the blue skies...
Posted: 12th Apr 2004 23:56
Its a good start...

However, the framerate is horrible; expescially when using the weapons. I think I only got around 20fps at most

I would make the mech have a maximam rotate speed (Right now I can do a 180 with little trouble)

btw, Is that model based on the almighty Clan Super Nova(mechwarrior)? That is one of my favorite mechs.

Amist the Blue Skies...
Manticore Night
21
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Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 13th Apr 2004 00:46
Fun. I could go though a few things tho. Still really good game!!! But, maybe a loading sign might be good so people don't think the game crashed.

It's amazing how much TV has raised us. (Bart Simpson)
mm0zct
21
Years of Service
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 13th Apr 2004 03:33
k, good idea and i/we will integrate a tunr speed limit, i know the framerate is bad, i get between 10 and 20 as you can see from the screenshot, we are working on increasing that atm.

http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.
dark coder
22
Years of Service
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Joined: 6th Oct 2002
Location: Japan
Posted: 13th Apr 2004 21:35
i liked the glow mapping it used to have, the grass just doent look as good

mm0zct
21
Years of Service
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 13th Apr 2004 22:09
the glow mapping was the developing process for the grass there, it's just a diff texture and made a bit shorter so it is shorter, seperate, blades.

http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.
mm0zct
21
Years of Service
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 14th Apr 2004 03:46
there are some updates

beta grass exe's: [href]http://www.lochviewwest.plus.com/Armoured Beast exe.rar[/href]

the version at the top has all media and an updated exe with no grass animation, there are 2 exe's in the file above that are animated grass, please post which you prefer.

http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.
DarkSin
21
Years of Service
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Joined: 23rd Jul 2003
Location: Under your bed
Posted: 14th Apr 2004 09:05
Gave me error of collision system couldnt be loaded or something like that. Happened after the centered red text.


Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 14th Apr 2004 23:54
if you don't have a loading sign yet then put this near the begining of your code...(this only works if your using "sync on")



Formerly known as "DarkWing Duck"
dark coder
22
Years of Service
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Joined: 6th Oct 2002
Location: Japan
Posted: 15th Apr 2004 14:28
you cannot compile dll`s with your exes so you have to have them with the exe.

@magellan studios, download the demo and find out
and thats a poor loading screen :-P

Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 15th Apr 2004 17:13
Quote: "thats a poor loading screen :-P"

better then nothing

how do i run a .rar file?


Formerly known as "DarkWing Duck"
TheOneRing
21
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Joined: 28th Aug 2003
Location: Right here.
Posted: 15th Apr 2004 18:19
RAR is like ZIP. Use a program like WinRAR to un-rar it.
Peter H
20
Years of Service
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 15th Apr 2004 20:11
okay i downloaded winrar and tried the game...it ran slow on my computer(oops forgot to look at the FPS )


Formerly known as "DarkWing Duck"
mm0zct
21
Years of Service
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 17th Apr 2004 14:44 Edited at: 17th Apr 2004 14:51
right, lets clear a few things up:

1)the new exe's have to go where the original is, you have to download the main rar with the media etc

2)the dll is there so there should be no problems

3)i know the framerate is low but we are working on that

4)i know the grass is a bit too bendy but i have fixed that and will upload it soon in placce of the other additional exe's

5)the loading screen was only thrown in because people here thought the game had crashed when it started loading, i know it is crap so stop moaning, a loading screen is last priority at the moment.

6)if you want a zip version uploading for non-rar people juat ask but they are bigger.


thank you for replying though, no offence intended in the above statements.

mm0zct

edit:
Quote: "

"

if you look at the game i think you'll see we can do better that that, even though essentially that's all it is atm.

http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.

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