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3 Dimensional Chat / factory level project

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wbarrett 26
22
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Joined: 6th Feb 2004
Location: New Jersey
Posted: 12th Apr 2004 07:07 Edited at: 12th Apr 2004 07:14
here is the initial phase of my factory level. got all the lights in place and the main textures finished. its still pretty empty right now. All comments and suggestions are appreciated. thanks
its 3427polys right now

ceiling:

mainroom:

dropdoor:

loading dock room:


[href] http://www.villaingames.com [/href]
DarkSin
22
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Joined: 23rd Jul 2003
Location: Under your bed
Posted: 12th Apr 2004 07:22
wow lookin good.


WoW is WOW
23
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Joined: 21st Jun 2003
Location: Australia
Posted: 12th Apr 2004 12:15
GREAT!
LoKiDeCaT
23
Years of Service
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Joined: 28th Aug 2002
Location: United States
Posted: 12th Apr 2004 12:34
I really like the glow effects on the lights.

Looks good.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Machine Specs: Athlon XP1800+, ATi Radeon 8500 64mb, 1GB RAM, Windows 2000 AdvSvr
indi
23
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 12th Apr 2004 13:09
its awesome can i have a copy seriously, I have artist friends who i could make a virtual gallery with photos ont he walls.

nice work drop me a line if you can do it.
Dont worry if you dont want to do it, ill understand.


fall down seven times, stand up eight
Peter H
22
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 12th Apr 2004 18:10
i like the lighting a lot what program did you use?

Time Soft-"Your wife is death. How? NO idea. But it is murder. REVENGE!!!!!!!!!"
wbarrett 26
22
Years of Service
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Joined: 6th Feb 2004
Location: New Jersey
Posted: 12th Apr 2004 19:07
i use lightwave for all my modeling and rendering, i am still not that proficent in texture baking in order to get the same great effect in DB.
When i get home i will put the .lwo .3ds & .obj format as well as the textures up for easy extraction.
I would like to know what people want to see in the factory...
Items, Lighting, Atmosphere, Characters...

Right now I am thinking of putting some sort of raised catwalk in the large room. I also want to revamp the loading dock room by creating a raised platform, kind of like the concrete platforms seen at any large store for unloading from a truck.
Keep in mind the the large room dimensions are 200ft(61m) by 150ft(46m) and the small room is 50ft(15m) by 50ft(15m) and the height is 40ft(12m).

Thanks for all the comments
-Billy

[href] http://www.villaingames.com [/href]
wbarrett 26
22
Years of Service
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Joined: 6th Feb 2004
Location: New Jersey
Posted: 13th Apr 2004 05:14
here is the link for the models and textures used
http://www.rci.rutgers.edu/~wbarrett/db/factory.zip

[href] http://www.villaingames.com [/href]
wbarrett 26
22
Years of Service
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Joined: 6th Feb 2004
Location: New Jersey
Posted: 13th Apr 2004 09:23
here's a quick render with the added catwalk and a volumetric light


[href] http://www.villaingames.com [/href]
dragon tail
22
Years of Service
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Joined: 23rd Jul 2003
Location: United Kingdom
Posted: 13th Apr 2004 17:13
really good ! uggestions to put into your level would be crates, especially in your loading room, but dont over do it, keep the main area clean. But thats just me. Really good project, keep it up.

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