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Program Announcements / Simple Smooth Object Tracking

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TheOneRing
21
Years of Service
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Joined: 28th Aug 2003
Location: Right here.
Posted: 20th Apr 2004 04:20
Not as cool as some people's stuff, but a good tutorial for someone new to DarkBASIC Professional. Visit the tutorials section of my website at http://www.mighty-atom.com/d-zone/tutorials.php to see the Smooth Object Tracking tutorial in PDF format.

Hope it helps somebody.
Illusion Games
20
Years of Service
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Joined: 16th Feb 2004
Location:
Posted: 23rd Apr 2004 01:19
TheOneRing - great job on your tutorial! Very well written.

Anyone that is new to DarkBASIC Professional should understand that this tutorial is a very good example of using 2D math for Smooth Object Tracking.

Mikel Johnson
Illusion Games Studio
TheOneRing
21
Years of Service
User Offline
Joined: 28th Aug 2003
Location: Right here.
Posted: 23rd Apr 2004 02:28
Thanks. Nothing very difficult, but should answer any object tracking questions for new DBP developers. I plan on doing some more tutorials related to creating AI, such as simple path scripting, basic memory/learning, and maybe the basics of fuzzly logic AI... If I can muster the time...
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 23rd Apr 2004 05:20
Nice tutorial.

I'll admit my weakest area of game deelopment is AI. Even something as simple as this will help build my fundamentals.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)

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