It is for classic. And now it is exclusively in classic enhanced flavour. I am just uploading the new tech demo (the other one was a little boring, no?) which is about 2.06MB big, and still only in source code form. I am NOT turning this thing into an EXE and then uploading 3MB over a 56K onto Geocities.
Not uploaded yet, but it should be here when uploaded:
http://www.geocities.com/machinaregime/File.zip
Make sure you spell it in the correct case, or it may not work.
Note that geocities doesn't like file linking, so you'll just have to type it into the address bar. Sorry. I can only console you with the fact that this game will RULE when it is finished. I hope you'll agree with me after playing this short demo. I'm bored waiting for it to upload right now, so i'll describe it a little while I wait (and to give you a good reason to download 2MB of my crud).
- Jump sound FX, background noises, an "Object recognition" sound, and a nice atmospheric Half Life style explosion have been added. No music yet, but i'm probably going to do that near the end.
- New object: PDA. Pdas work like the datacubes in deus ex, or like the... um... pdas in system shock 2.
- New title screen, plus all of the interfaces have been redone. Now they look all pretty.
- The hacking interface... is NOT done. Sorry. But on the plus side, it now looks a bit better and I have talked with a few friends about ideas for how it will work. The two ideas i most like are the "MineField" game (originally written by Karpets of Blitz2D fame) which works along the same general lines as minesweeper, and also the much simpler "Stop the arrow when it is in the middle of the coloured bar" idea.
Ah... upload complete. Tell me what you think, guys.
Edit: Oh, and I thought I recognised the name "Nuclear Glory". But I don't use DLLs at all. I made this all myself.
And again: Oh, and also: Invisible wall objects and extra light controls. And a bit of AI. And the crowbar swings. Is that all? I think so...
And AGAIN: And a new level design. And new options in the source code: max sync rate (0 to 60), toggle walk/run, and show FPS. That MUST be everything now...
But it isn't: And you have t right click to bring up the main menu. I thought I'd mention it in case you all sat around waiting for the menu to appear.
I am very busy. Go away.