thanks, oh Iam texturing it

. Should be monday, gonna have a lot of fun animating it to. Getting a floating effect, and have the lens focus just before it fires. Cant stand still models

. Want to play a bit with the gun too, at first I liked it now its too square
Well I was going to post the plot and stuff in the beta section around chistmas, but I guess I can explain the characters involvement in the plot and a little background.
An alloverseeing City Computer ordered the immediate evacuation of the city (got to name it lol), due to an impending meteor strike. Certain parties took advantage of the situation and decided that they wanted the city for themselves. When people tried to re-enter the city they were met with agressive force.
the RT-CH that you control is one of a range of units placed within the city in case of hostile human events. Hiding low, they await to be actived by govenment forces. Its latest AI and modification abilites allow it to blend in till needed.
The unit is able to upgrade its self by salvaging robotic parts, weapons, and software. Its goal is to monitor and disrupt the enemy. Other orders given depend on the status of the bot. the tougher you get the more ... interesting the misson. Certain weapons give you more chance of recovering a full robotic hull which you invade and take control of. In return for this ability those weapons do less damage (risky). The general idea is if you want to play spy (spy missions), you take over survalliance drones. If you want to blow stuff up go for the combat models.