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Work in Progress / Legend of Nerok 2: Rebirth

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LoKiDeCaT
22
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Joined: 28th Aug 2002
Location: United States
Posted: 6th May 2004 03:04 Edited at: 6th May 2004 03:06
Some teaser screenshots of the latest junk we're working on over here.








More to come.

Just an adventure-type game, kind of like Zelda 64 but for the PC.

Cheers.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Zero Blitzt
20
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Joined: 18th Jan 2004
Location: Different Stages
Posted: 6th May 2004 03:23
Pretty neat, and the model resembles Link in a way too. Just make sure the story is different from OOT and MM.

OOT= Ocarina Of Time
MM= Majora's Mask


GameXaero forums - www.t4e0.4cybiko.com
ESC_
21
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Joined: 29th Aug 2003
Location: Mass.
Posted: 6th May 2004 03:25
Nice! Looks very Zelda-esk. The main character looks great, and the enviroment looks nice so far, also. Could use some slightly brighter colors and a nice sky, though.

---
LoKiDeCaT
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Location: United States
Posted: 6th May 2004 04:01
@ZB:
Oh the story line will be different. We just like the look and feel of those type of adventure/console games.

@ESC_:
This is just an "in progress" shot, no sky was put in just yet (but soon). I'm also going to brighten it.. I have ambient too low on the lightmap.

thanks guys.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
LoKiDeCaT
22
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Posted: 6th May 2004 04:05
A slightly brighter screenshot..



Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
walaber
21
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Location: Los Angeles, CA
Posted: 6th May 2004 07:04
looking really really nice! it's nice to see some new projects being displayed

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Lynx
20
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Joined: 28th Jan 2004
Location: IRC chat
Posted: 6th May 2004 08:09
I have to say it's look great, I hope to try a demo soon! Keep up the good work.

klonoa
20
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Joined: 19th Jan 2004
Location: Rome - Italy
Posted: 6th May 2004 11:33 Edited at: 6th May 2004 11:35
Nice work

The models and the graphics is good, i love RPG zelda style

I hope try a demo

Good job.

-----------------------------------------------------------
FF7-2 BATTLE
work on sephiroth
[href]http://www11.brinkster.com/klonoa741/FF72_status_work.html [/href]
-----------------------------------------------------------
Freddix
AGK Developer
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Joined: 19th Sep 2002
Location: France
Posted: 6th May 2004 12:53
humm....

impatient to try it
look really cool

hexGEAR
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Joined: 3rd Nov 2002
Location: Naytonia
Posted: 6th May 2004 14:55
cool, looks nice and neat

and the inevitable question is... what about Legend of Nerok part 1?

LoKiDeCaT
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Location: United States
Posted: 6th May 2004 22:02
@Hexgear:

Legend of Nerok 1

That was one of the first games we made in DB (classic) a looong time ago.

That's already available for download, but it's pretty basic.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Manticore Night
21
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Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 7th May 2004 01:04
Quote: "it's pretty basic.
"
Woah, you've come a long way.

It's amazing how much TV has raised us. (Bart Simpson)
LoKiDeCaT
22
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Location: United States
Posted: 7th May 2004 02:38
@Manticore Night:

Thanks. It's been a learning experience. Being able to do simple collisions with NG's DLL is a big help. We were using some really funky collision boxes on Nerok 1. Since it was classic, we also didn't have the speed that DBP has.

And Kensu figuring out better animation and me getting a little better at texturing isn't hurting either.

On the docket for today:

Combat
Spawning
Some UI stuff.

We'll have a demo relatively soon. hope you guys give it a whirl when we do.

thanks.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
LoKiDeCaT
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Posted: 10th May 2004 22:52
Oh no! I'm all dead!



(still workin' on it...)

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
the desktops
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Posted: 10th May 2004 22:55
hahaha i like the dead scene

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walaber
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Location: Los Angeles, CA
Posted: 11th May 2004 06:27
nice

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Cavex
21
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Posted: 11th May 2004 11:41
Looks good!!!
LoKiDeCaT
22
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Location: United States
Posted: 11th May 2004 12:51
Here's another, with a bit better HP system in place.

Combat works.
Just putting in some "drop code" and such. Demo real soon.



Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
LoKiDeCaT
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Posted: 11th May 2004 12:55 Edited at: 11th May 2004 12:56
And me killing the bug! Look at him flip over dead!



Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Cavex
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Posted: 11th May 2004 14:56
Looking good but I don't think you can get a way with your hp sydom. Go back to hearts it looks better.
LoKiDeCaT
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Posted: 11th May 2004 15:05
Hearts look great, but it kinda reeks of "total rip off"

teehee

These containers aren't bad in action.. 4 segments of triangles.. but i'll agree it's a tad overcomplicated to judge how many HP you got.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Peter H
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Posted: 11th May 2004 20:10
i like the hp "triangle markers" i think it's nice!


Formerly known as "DarkWing Duck"
Cavex
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Posted: 11th May 2004 20:41
Their also a rip-of!!! It never being used for hp!!!!
Peter H
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Posted: 11th May 2004 22:15
Quote: "Their also a rip-of!!! It never being used for hp!!!! "

did anybody else understand that?


Formerly known as "DarkWing Duck"
Wik
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Posted: 12th May 2004 01:48
nope


LoKiDeCaT
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Posted: 12th May 2004 03:09
Quote: "did anybody else understand that? "


I think he's referencing the fact that it's similar to the "Triforce" pieces.

So in essense, it's geometry being "ripped off" but wasn't used for displaying HP.

It honestly doesn't look too bad in game.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Cavex
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Posted: 12th May 2004 12:00
I'm sure it does not!!!!!!!!!!

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