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Program Announcements / Snowball Fight -FINAL BETA- Released

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walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 04:11
Okay, here it finally is! Snowball Fight final beta release, v0.9!

Screenshots:



OFFICIAL SNOWBALL FIGHT WEBSITE:
http://walaber.dbspot.com/sbf

Direct game download link:
http://walaber.dbspot.com/sbf/binary/SBF_BETA_090.exe - Self extracting RAR, approx 13MB.

GAME FEATURES:
* 2 Levels to play in
* 2 Characters to choose from
* 6 Different Power Ups
* 1 or 2 player modes
* customizable controls, screen resolution, etc.
* Special Effects (including falling snow of course )
* Fully modable game engine. See docs / website for more information - includes step-by-step tutorial for adding characters/levels to the game
* Fairly impressive graphics for a freeware 3D action game


This project took me about 5 months of very hard work. I am pretty pleased with the results. If people enjoy the game, and I get some feedback, I will eventually release a "final version" with more characters and levels. Also if anyone out there actually takes the time to make characters / levels for the game, please send them to me! if they work, I'll put them up on the snowball website for everyone to download! If you have any character models lying around, you should be able to slap them into Snowball Fight pretty easily, with just a few animations.

NOTE!!
This is a beta release, so PLEASE give me any and all comments you might have, including problems / bugs you encounter!

one note not in the docs - if you put your own .mp3 files in the "media\music" directory, it will randomly play your favorite tunes!

enjoy the game, and please post here, or send me e-mail with feedback!

I will be leaving tomorrow (Sunday Japan time) for a week and a half... so if there are any "show-stopper" bugs (like files missing, etc), please post soon, so I can fix it before I leave!

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
CattleRustler
Retired Moderator
21
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 15th May 2004 05:01 Edited at: 15th May 2004 05:05
looks very cool - no pun intended!
great work

edit:

your upper frame on your web page, when a link is clicked (screen shots, downloads, etc) the link disappears because of the white background and probably visited links set to white - just worth a mention.


* DBP_NETLIB_v1 - VB.NET PLUGIN FOR DBP * Click Logo
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 06:36
fixed!

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
CattleRustler
Retired Moderator
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 15th May 2004 07:16


I'll check out the game tomr.

<needs sleep>


* DBP_NETLIB_v1 - VB.NET PLUGIN FOR DBP * Click Logo
Manticore Night
21
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Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 15th May 2004 09:12 Edited at: 15th May 2004 09:21
Looks great, maybe you should put in a few more caracters though. It also froze up quite a bit.

It's amazing how much TV has raised us. (Bart Simpson)

Jess T
Retired Moderator
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Location: Over There... Kablam!
Posted: 15th May 2004 09:59 Edited at: 15th May 2004 10:32
Hey Wallaber...

Great game! It looks awesome.
Graphics are really nice, the scenes are original and varied ( between the two of them )
And, best of all, it's a fun little game to play

And Here is my stats.txt file.

The only little quirm is that the movement is a bit too sensitive, but, looking at the stats.txt, I'd put that down to my Video card.

Keep up the good work.
Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 10:10 Edited at: 15th May 2004 10:50
the game runs perfect on my machine, at all resolutions... so I'm not sure what the problem is...

anyone else have any trouble?

What are your system specs? the snowball code hasn't changed any since the last demo.

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Jess T
Retired Moderator
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Location: Over There... Kablam!
Posted: 15th May 2004 10:15 Edited at: 15th May 2004 10:33
Here's my Sys Specs:

Proc: P4 1.6GHz
Graphics: TNT2 32MB
Memory: 756 SD RAM
OS: WinXP Pro SP1
DX: 9.0b

Thanks for a nice swift reply, lol

Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 10:18 Edited at: 15th May 2004 10:49
well to be honest I think it's your video card. you're getting 7fps! So even if the game ran perfect, it still wouldn't be playable. you really need AT LEAST 20 fps for the game to play right. I have a strong feeling the graphical errors also stem from that.

have you tried the game in 640x480 mode?

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Jess T
Retired Moderator
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Posted: 15th May 2004 10:38 Edited at: 15th May 2004 10:53
It's all good

Also, I noticed that the 2D graphics seem to be slightly out of whack in all resolutions, but I would also put that down to my graphics card.

Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
Jimmy
21
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 15th May 2004 10:39
Athlon XP 2600+
512 MB ram
Radeon 9800 Pro

Well, all was going great until the CPU grabbed the snowblower on the deck. The snowblower appeared underneath the deck and when he came down the stairs the game halted... and now I can only see a portion of my screen

Had to kill it the hard way :/

But I do like the music and the intro moves, shishhhaaww yyaayy maybe some applause would be nice.. unless there was... hmmm

http://www.dbspot.com/ - Free subdomain hosting. Unlimited space/transfer. It's nice, I like it, you should too!
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 10:48
hehehe... looks like a slight AI glitch!

Jimmy, did the graphics (menus etc) work alright for you?

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Jimmy
21
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 15th May 2004 11:39
Yep, everything worked great until it went SPLAT

Didn't see any glitches in menu graphics or in game. EXCEPT during the loading screen, for example "Power Ups" has some dark blurring toward the top like it's wrapping the bottom of the image around.. but it's not much.. and your AI keeps kersplatting

http://www.dbspot.com/ - Free subdomain hosting. Unlimited space/transfer. It's nice, I like it, you should too!
Umpalumpa
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Joined: 13th Nov 2003
Location:
Posted: 15th May 2004 11:53
i have some problems loading the lvl editor it says can not load image on line 1108
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 11:55
yeah, the font isn't perfect... I'll fix that when I get back from out of town.. The AI could definately use some work. It's my first ever attempt at AI, and I think it shows. The game is much better with 2 people...

I can't think of why it would freeze... I'll try and re-create the situation tonight...

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Juso
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Joined: 23rd Sep 2002
Location: Finland
Posted: 15th May 2004 12:14 Edited at: 15th May 2004 12:15
It works fine, no problems at all. Here is stats.txt:

STATS
Playing Time:90.0199966431
Average FPS:59.8755836487
-------------------------------------------
UpdateTimer = 0.015955472365
PlayerControls 1 = 2.88126158714
BasicPlayerPhysics 1 = 0.00946196634322
CollidePlayer 1 = 0.163636356592
BasicPlayerPhysics 2 = 0.00723562156782
CollidePlayer 2 = 0.294063091278
HandleSnowBlower = 0.133766233921
AnimatePlayer 1 = 0.0115027828142
DrawPlayer 1 = 0.0695732831955
AnimatePlayer 2 = 0.124304264784
DrawPlayer 2 = 0.0810760632157
HandleSnowballs = 0.10463821888
HandleWeather = 0.113358072937
HandlePowerUps = 0.204823747277
UpdateCamera = 0.0367346927524
UpdateTheScreen = 12.2389612198

Intel 3200 MHz, Radeon 9700 Pro, Win98
fog
21
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Joined: 5th Oct 2003
Location: Newcastle, England
Posted: 15th May 2004 13:30
Hi walaber,
Already posted on LLRGT but this is so good I'll repeat it here

The overall presentation is without doubt the best I have ever seen in a DB game . The instructions, menus, intros, everything.......the attention to detail is simply breathtaking and not once do your standards drop. It's a clear indication that, with a bit of time and effort, you can more than match commercial titles for presentation. It's certainly made me think.

The graphics and music are all equally as impressive. It all looks great and the music is very appropriate. The only minor flaw I could see were some stray pixels around some of the menus and text.

Gameplay? Unfortunately here's where I've had a few problems. On the 1st level I've had 4 games and only one lasted more than about 5 seconds before the game froze. It only appears to happen when the CPU controlled character gets near the bottom of the stairs so I'm guessing it's a code problem and it's getting stuck in a loop (AI possibly?). On the 2nd level things are much better and I had a few good battles. The controls do appear very sensitive but I dare say I'll get used to that. Generally the AI seams pretty good although a lot of fights did end up as toe to toe affairs. Perhaps make the AI move around a bit more? I'd think 2-player games would be great fun.

And very pleasingly no performance issues to report even on my GF2.

So bar some tweaks to the AI and the freezing on level 1.......Superb

walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 14:56
Okay I discovered the problem!! there was a problem with the waypoints, where the computer could get stuck in an endless loop!

For those who have yet to download the game, the new version is uploading right now. If you get a file less than 13MB, it's probably incomplete!

for those who have already downloaded, update your backyard.lvl file in the "media\levels\backyard" directory, with the contents of the CODE window. It's a text file, so just copy the contents, and replace the old "backyard.txt"... that should fix it!

Fog - thanks for the nice comments!! I must admit I was inspired by DUO's professionality to make a nice slick menu system for my game!

Umpalumpa sorry, some files were missing! It's re-uploading now, please try downloading again!

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 14:58 Edited at: 15th May 2004 14:58
oops, here's the backyard.lvl (source button)

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Umpalumpa
21
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Joined: 13th Nov 2003
Location:
Posted: 15th May 2004 15:35
no it still dont work im getting the same error again
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 15th May 2004 15:59
I just finished uploading it... please try it again...

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 15th May 2004 17:18
Quote: "STATS
Playing Time:101.172996521
Average FPS:27.5369911194
-------------------------------------------
UpdateTimer = 0.000717875082046
PlayerControls 1 = 4.23115587234
BasicPlayerPhysics 1 = 0.00789662636817
CollidePlayer 1 = 0.515434324741
BasicPlayerPhysics 2 = 0.00394831318408
CollidePlayer 2 = 0.597631037235
HandleSnowBlower = 0.304737985134
AnimatePlayer 1 = 0.258435040712
DrawPlayer 1 = 0.154702082276
AnimatePlayer 2 = 0.218951895833
DrawPlayer 2 = 0.153984203935
HandleSnowballs = 0.393036603928
HandleWeather = 1.39447236061
HandlePowerUps = 0.46482411027
UpdateCamera = 0.0685570687056
UpdateTheScreen = 27.4353904724
"


system specs
Quote: "
pentium 4
512 MBs RAM
Geforce4 MX 420
"


good game! the only thing i didn't like where the fast\jerky controls.


Formerly known as "DarkWing Duck"
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 16th May 2004 06:54
Very cool.

STATS
Playing Time:90.0100021362
Average FPS:73.6140441895
-------------------------------------------
UpdateTimer = 0.00015092061949
PlayerControls 1 = 0.350890427828
BasicPlayerPhysics 1 = 0.0045276186429
CollidePlayer 1 = 0.206610321999
BasicPlayerPhysics 2 = 0.00105644436553
CollidePlayer 2 = 0.309085428715
HandleSnowBlower = 0.00679142773151
AnimatePlayer 1 = 0.0162994265556
DrawPlayer 1 = 0.0677633583546
AnimatePlayer 2 = 0.0107153635472
DrawPlayer 2 = 0.0801388472319
HandleSnowballs = 0.10564443469
HandleWeather = 0.260941743851
HandlePowerUps = 0.0436160564423
UpdateCamera = 0.0309387259185
UpdateTheScreen = 12.0451250076

Specs in Sig

"People don't fail ..... they stop trying." Specs. P4 2.8GHz 800 FSB | 512MB DDR333
GeForce FX 5200 AGP 256MB | Windows XP Pro Full

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