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Bug Reports / "set global collision off" related - bug, or me not using it correctly?

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Lampton Worm
21
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United Kingdom
Posted: 17th May 2004 19:20
Hi,

Looking at the command "set global collision off", I figure it turns off all DBP collision. Fair enough, but in the help it also says -

"...unless the object has individual collision detection active."

I read this to mean, all DBP collision is off by default unless you specify "set object collision on" on an object.

Assuming that assumption is correct then "set object collision on" doesn't work (use < and > to pick and object to move, move with cursor keys)..



Cheers.
TheSquid
20
Years of Service
User Offline
Joined: 29th Sep 2003
Location: Ohio
Posted: 17th May 2004 21:00 Edited at: 17th May 2004 21:01
I can attest to this. I have emailed TGC regarding this very issue before, and they confirmed that this is a bug. I'll try to find my forum post and edit.

edit

as promised

http://darkbasic.thegamecreators.com/?m=forum_view&t=26179&b=10
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 30th Mar 2005 06:11
A mistake in the documentation, needs to be updated.

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