Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Ideas for DB platforming game - everyone chip in!

Author
Message
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 25th May 2004 19:32
What would you like to see in a DB platforming game?

My ideas:
Difficult platforming bits with moving platforms
Vehicles for main character

How about level ideas as well?

The Old Remedy 3D Skateboarding completed - check it out in the Program Announcements forum now!
soapyfish
21
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 25th May 2004 19:35
Guns

seriously though guns would be pretty good.

I SHOULDN'T BE POSTING THIS, I SHOULD BE WORKING ON SOLO, SO PLEASE IGNORE IT.
Toby Quan
21
Years of Service
User Offline
Joined: 16th Oct 2003
Location: U S A
Posted: 25th May 2004 20:15
I would like to see a platform game that really showed me what the word "platform game" means.

2D Platformer...

3D Platformer...

Many times they mean something, and many other times they are simply buzzwords.
Arkheii
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 25th May 2004 20:32 Edited at: 25th May 2004 20:34
Usually platformers expect a lot of tricky platform to platform jumping. Would be cool if there was a system implemented so you have to use a special "string" of jump tricks to reach another platform.

If you didn't catch my drift, I meant something like Klonoa.

Mnemonix
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: Skaro
Posted: 25th May 2004 21:47
I always liked Konamis platformers, with lots of guns and good enemies

Visit the Db chat room, ask me for details!.
Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 25th May 2004 21:49
Huge blast effects are fun.

I mean ridiculously big fireballs
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 25th May 2004 23:15
Wait until you see what I'm brewing... everything you've mentioned is already included... * grins with anticipation *

The Old Remedy 3D Skateboarding completed - check it out in the Program Announcements forum now!
Zenincanin 14
20
Years of Service
User Offline
Joined: 14th Apr 2004
Location: In The Cat Lair at Peter Criss\'s House.
Posted: 26th May 2004 00:58
Quote: "Guns

seriously though guns would be pretty good."


Definetly!

Good Games Are Made by Powerful Coders
HZence
21
Years of Service
User Offline
Joined: 9th Mar 2003
Location:
Posted: 26th May 2004 01:06
I'll chip in if you give me some kind of evidence that this game will be finished.

Sorry, when I hear "everyone chip in" I automatically think "The MEGA Team!" and we all know where that went...


Team EOD :: Programmer/Storyboard Assistant
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 26th May 2004 01:19
My favourite platformer was Sonic. As for ideas......I like swinging accross gaps on a vine.

Dazzag
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Cyprus
Posted: 26th May 2004 02:18
IMHO Bionic Commando was one of the best and original platformers. Got guns and robot arm thingy (does the vine thing). Good stuff.

Cannot remember the game, but there was another effort years ago that was basically your normal type platformer, but with very very small sprites. So basically you saw tonnes of stuff all on one screen (say 1/4 of the whole level). Class stuff.

Umm... and Kung Fu like out of the original Bruce Lee game. Tops.

Oooh, and some dual player co-op effort. But controlled by you. Think Head over Heels.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Manticore Night
21
Years of Service
User Offline
Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 26th May 2004 06:04
Maybe you could link on the net so someone else could play the player your not playing

It's amazing how much TV has raised us. (Bart Simpson)
walaber
21
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 26th May 2004 09:46
I think an updated version of pitfall, but in full 3D would be sweet.

come to think of it, using physics to simulate the ropes would be pretty cool too

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Arkheii
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 26th May 2004 12:05
There was a Pitfall 3D game for the PS1.

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 26th May 2004 12:10 Edited at: 26th May 2004 12:12
@Hzentch

I don't literally want other coders help, I'm just looking for a few suggestions to spark some good ideas. I'm a one man DB army.

P.S - I've finished every DB game I've started so far...

The Old Remedy 3D Skateboarding - http://www.ddrw.dbspot.com
* * * Coming December 1st - "Dumbo"...
Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 26th May 2004 12:11
Lots of springs (a la Sonic). Also mini-games (good ones, not crap ones ).

Athelon XP 1600+/Radeon 9600 Pro/256 RAM
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 26th May 2004 12:13
Off topic - Hamish, did you play The Old Remedy Skateboarding? It's finished.

The Old Remedy 3D Skateboarding - http://www.ddrw.dbspot.com
* * * Coming December 1st - "Dumbo"...
Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 26th May 2004 15:06
No, I haven't yet, will look at it .

Athelon XP 1600+/Radeon 9600 Pro/256 RAM
Chaos
21
Years of Service
User Offline
Joined: 8th Feb 2003
Location: United Kingdom
Posted: 26th May 2004 21:14
Me Loves PLatforming Games!! Something original would be nice not just plaforms, guns etc. Perhaps some sort of giant worm like emenies?? Or PLaforms that are sensitive to touch like glass whic can be smashed??

Just some ideas of the top of my head

Chaos


[center] New Project announcment coming soon[center]
Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 26th May 2004 22:21
Quote: "good ones, not crap ones"


Ahhhh.... come on. Slip a few crap ones in at least.
Everwhat Studios
20
Years of Service
User Offline
Joined: 28th Apr 2004
Location: UK
Posted: 26th May 2004 23:21
I think a 2d style platformer viewed in 3d from behind like the original Crash Bandicoot would be cool to see in DB, often planned such a thing myself, just not got round to it yet.

A good Mario64 clone would be flippin brilliant, but the move set would be difficult to implement with collision in DB, because most collision engines don't like fully 360x360 rotation.

As for level ideas, well you can't go much wrong with the traditional platformer themes, minecarts, snow, beaches, lava etc. That said something original would be good to see.

Personally I wish more people made 320x240 "D sidescrolling games with well drawn graphics and well though out levels. Perhaps a Sonic Clone, with decent floor2wall physics

The forum user formerly known as Kangaroo2.
If the apocalypse comes, email me
Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 26th May 2004 23:23 Edited at: 26th May 2004 23:23
oh! oh! glass platforms that you can shoot and they shatter!!

or if a really fat guy stands on them they could break


Formerly known as "DarkWing Duck"

Login to post a reply

Server time is: 2024-11-25 07:27:17
Your offset time is: 2024-11-25 07:27:17