Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Code Snippets / light map + texture = better texture

Author
Message
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 27th May 2004 10:51
Give the image numbers of the source texture, light map, and destination image. Texture and light map are combined to create a new image. It's important that both source images are the same size, and its square. I haven't tested it yet with images that aren't square.



you can download the images here.
http://www.dannywartnaby.co.uk/rgt/attachments/images45465.zip

"eureka" - Archimedes
darkdomy
21
Years of Service
User Offline
Joined: 6th Apr 2003
Location: Italy
Posted: 27th May 2004 12:19
hello

very good samples tanks

by dbp italy user
hello tanks
B1rD
20
Years of Service
User Offline
Joined: 21st Mar 2004
Location:
Posted: 17th Sep 2004 23:12
made it for DBC:

Login to post a reply

Server time is: 2024-11-23 19:33:10
Your offset time is: 2024-11-23 19:33:10