After what seems like an eternity away the Bear is BACK. Hurrah!
(The audience goes wild)
- Much ado with the tinned applause and cheering effect. "Divers alarums" as per Shakespeare -
Miss me? Surely the ol' forums weren't quite the same without the hirsute hibernating lunch hamper and jam sandwich obsessed one's unique blend of humour and surrealistic anecdotal commentary?
Your favourite correspondent shall not fully divulge his perambulations over the past 8 weeks. Suffice to say that he has returned to Britain's green and pleasant EU sanitary standard approved shores from exile in da Kong. Amongst all the partying there has been a trip to Spain and a trip to London. Verily there shall be further trips to London and to Italy in the near future. But that is not to say that in all this merry making he has not been busy. Oh yes. Apart from setting up the world's first bear pressure group (Bears are people too!) to lobby for equal rights for bears and a better quality of jam sandwiches he has spent quite some time on DB Pro related things.
First up, people may remember the proposed Guide to Vector Maths and DB Pro's vector maths commands for the community. Well the good news is that save for a bit of polishing here and there this is all but complete. As with every story, it has grown larger in the telling. Its gone from the original concept of being a few web pages long to being in excess of 60 webpages. It includes diagrams, simple explanations, really bad humour and over 33 fully commented example programs demonstrating the use of all the vector math commands in DB Pro. By the time someone has finished reading it they should have gone from nary having a clue about vector maths to possessing a detailed understanding of vector maths and how the applicable DB Pro commands work. Whoa!
But at this fateful juncture I must needs issue two cri de coeur.
First, I don't have a website myself and desperately need some kindly soul to agree to host all these pages for me. We're talking somewhere in the region of 1.5 to 2 megs and what I'm proposing is that if someone will come forward then sometime late next week when I am back from London again I'll copy the whole website onto a CD and post it to them. There won't be any other work involved as all the pages are complete. Its just a matter of hosting them. In terms of putative hosters, the Guide has taken me a good while to put together so I'm only really interested in entrusting it to a forum regulars who I know such as the mods and the other regular posters. If I don't know you (by which I mean I don't recognise your name/avatar and/or we haven't corresponded in these fori), thanks for any offer to host it but I won't be taking it up. My hugest thanks in advance to anyone who does offer. PS: Please don't post along the lines of "why not get yourself a website?" There are reasons why this is impossible, not least the fact that until late June I don't have a proper connection to the Internet - don't ASK where I am posting this post from as its a very long and boring story.
Secondly, in addition to my 33 example programs I'd like to include ChipOne's example of the catmullrom commands and Hamish McHaggis' recently posted example of the hermite spline commands as both example programs are excellent. My pages say who wrote both examples and I'm hoping that as they are fully accredited and, indeed, praised, Hamish and ChipOne will agree to these examples being included in the Guide? Please can Hamish and ChipOne let me know if they are happy with this by posting in this thread below.
Next, before I left the forums in mid/late April I read quite a few moaning posts along the lines of "you can't write a complete game in DB Pro". Me, I reckon this is as wrongheaded as wrongheaded can get. So to debunk it I decided to write a complete game and, just for good measure, to write a complete game that requires
no external media. The result of this particular brand of madness is a complete 3D version of the strategy game Reversi. I'm going to post all 2800 odd lines of it into the program announcements forum in a moment so you can compile it and play it yourselves. It boasts:
1. no external media at all;
2. three different board colours, two of which are violently sickening to the eyes;
3. three game modes: human v human, human v computer and computer v computer; and
4. detailed comments in the code explaining what the bejesus is going on.
Why not check it out?
Finally in all this activity described above I've spotted 3 more DB Pro bugs. One is a major clanger. I'll post them into the bugs forum in a moment.
So thats my news completed. I hope you've all been well and have been prospering. I've read the latest newsletter and have gotten excited by the new terrain commands but apart from that I've not been able to read the forums for the past 8 weeks so I thought before I bounced off I ought to just ask if there has been any further news about U6?
Cheerio!
Philip
What do you mean, bears aren't supposed to wear hats and a tie? P1.3ghz / 384 megs / GeForce MX 5200 128meg / WinXP home