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Work in Progress / DARK GALAXY - 3D Space Strategy [screenshots inside]

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billy777
21
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Joined: 9th Jan 2003
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Posted: 31st May 2004 23:11 Edited at: 8th Jun 2004 03:54
Working on a new space strategy in DB [not pro]... Dark Galaxy [might not keep that name - but must call it something for now]




EDIT: Please let me know if the FPS are ok on YOUR system [please give fps and your system specs - thanks!]

Heres a link for DEMO and screenshots
http://www.lasthalfofdarkness.com/darkgalaxy




Curious if anyone knows anything similar to this?

Thanks for taking a look!
You can also take a look at my OTHER DB game here:http://www.lasthalfofdarkness.com/redmoon
soapyfish
21
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 1st Jun 2004 01:56
Now THAT'S a nice looking game. How's the camera going to work, if it's a strategy game wouldn't the player need a view with a 3d perspective, maybe a birds-eye view.

WAS DOING AN FPS BUT RAN AWAY AND STARTED ON MISSILE COMMAND INSTEAD.
KC27
20
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Posted: 1st Jun 2004 02:19
Very nice work, I can't wait top play it.

Give All The Credit Away
billy777
21
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Posted: 1st Jun 2004 02:24 Edited at: 1st Jun 2004 02:25
Thanks for the comments

The player can actually move the camera anywhere they want (easily pull back and up for a more isometric view) Also- the game actually automatically does that when selecting new building construction.
M00NSHiNE
21
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Joined: 4th Aug 2003
Location: England, UK
Posted: 1st Jun 2004 03:43
if your last game was anything to go by, this will be class

Freddix
AGK Developer
22
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Location: France
Posted: 1st Jun 2004 13:49
look really promising

DarkSin
21
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Joined: 23rd Jul 2003
Location: Under your bed
Posted: 1st Jun 2004 19:44
Very nice lookin! Look very much forward to updates!


ReD_eYe
21
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 1st Jun 2004 21:54
looks great!

Jimmy
21
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 2nd Jun 2004 00:03
Very nice work, I can't wait top play it.

----

http://www.dbspot.com/ - Free website hosting. Fast and reliable... probably.
Juso
22
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Location: Finland
Posted: 2nd Jun 2004 00:11
It looks very attractive, but what about your repoman car race? Have you abandoned it?
Hamish McHaggis
21
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Location: Modgnik Detinu
Posted: 2nd Jun 2004 00:20
Now that looks like a game worth finishing . Keep up the good work!

Athelon XP 1600+/Radeon 9600 Pro/256 RAM
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 2nd Jun 2004 08:50
looks amazing! I hope to see some progress on this one!

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Emperor Baal
20
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Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 2nd Jun 2004 14:10 Edited at: 2nd Jun 2004 14:11
lol, http://www.darkgalaxy.com (im Marty @ darkgalaxy)

anyway, looks good
reminds me of Pax Imperia.

Quote: "
UPDATED

Amd 2800+ 1024mb pc3200 A7N8X - Deluxe Ati Radeon 9800PRO 256mb
"
Hamish McHaggis
21
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Posted: 2nd Jun 2004 15:03
Looks like you will be changing that name then .

Athelon XP 1600+/Radeon 9600 Pro/256 RAM
billy777
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Posted: 3rd Jun 2004 02:49 Edited at: 3rd Jun 2004 02:55
Thanks for the comments!

- No. I havent abandoned REPOMAN entirely - just cant seem to get the FPS up to where it needs to be. So Im taking a break from it.

- Yes. I guess I need to change the name LOL.

Here's another screenshot showing a few alien enemy probes destroying some mining towers.



Thanks
DarkSin
21
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Location: Under your bed
Posted: 3rd Jun 2004 08:04
WoW.... this is one program I really don't want to see fail/put to the side...


billy777
21
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Posted: 8th Jun 2004 03:59 Edited at: 8th Jun 2004 04:01
Ive placed an early demo on my site [hoping people could test?]

Heres a link for DEMO and screenshots
http://www.lasthalfofdarkness.com/darkgalaxy


PLEASE NOTE: THIS IS NOT AN ENTIRE GAME YET - just hoping people could help me out and let me know if the FPS are ok on their system. Please list the FPS [click on stats in the game] and your system specs.

I still have a bunch to add - but not sure if the FPS are ok on all systems. It runs ok on mine which is a p4 2.5ghz - 512 RAM and 64 meg video - but not sure about everyone else.

Thanks
TheOneRing
21
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Joined: 28th Aug 2003
Location: Right here.
Posted: 8th Jun 2004 18:19
Ok. I downloaded your demo. Firstly,

- The UI is very well constructed.
- Music is very good!
- The graphics look good

I did, however, find it a little difficult to place my building and such. Just different than I'm used to (i.e. Warcraft, Emperor: Battle for Dune). But I am quite impressed so far. I got a framerate between 24 and 33 FPS.

AMD Athlon 2.0 gHz
512 MB RAM
GeForece4 Ti 4600

Visit http://www.mighty-atom.com/d-zone for the DBData plugin.
Peter H
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Location: Witness Protection Program
Posted: 8th Jun 2004 19:51 Edited at: 8th Jun 2004 19:53
i downloaded the demo and i liked it but my main gripe was how difficult it is to move the camera to where you want it, so the one thing i think you should put in is panning the camera...(you know you move your mouse to the edge of the screen and the camera moves that way...)

[edit] oh yah forgot

10-20 FPS on this system...
512 MBs RAM
1.5 GHZ Pentium 4
Geforce4 MX420


Formerly known as "DarkWing Duck"
indi
22
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Location: Earth, Brisbane, Australia
Posted: 9th Jun 2004 07:58
great looking shots!


fall down seven times, stand up eight
billy777
21
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Posted: 9th Jun 2004 23:28 Edited at: 9th Jun 2004 23:35
Thanks for comments and FPS info! - im getting a little scared at the low fps since i need to add much more.

yeah... the building placement is a little screwy (theres a complex algorithim necessary to place the object in the screen in relation to the current camera angle and mouse position)- ive posted in the db forum about this - but i guess no one knows how to do it?

I've uploaded another newer version [see link above] Please post your fps/system info if you try it out - thanks!
billy777
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Posted: 21st Jun 2004 04:01
NEW VERSION UPLOADED... See link in above post.

I need some suggestions on how to make the game more fun!
Im planning on adding BASE, CARGO WAREHOUSES, etc. - but not sure how to implement this stuff. Employee management? Would that be fun or just too much micro management?

ALSO: Has anyone with a 32 meg video card had a chance to play? Just wondering if it works with 32 meg card. I know it works with 64+ but not sure about low end video cards

Thanks
Bill
Marthik
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Location: Washington State, USA
Posted: 22nd Jun 2004 03:51 Edited at: 22nd Jun 2004 03:55
looks good, i like the way you can move into the planets, also i think you need to add panning, it's not that hard, i am making a game where it does that.

also for unit placement, you should make the building follow the cursor, and then when they click it builds it, that would be better, much less ockward.

also i couldn't get power to my buildings, you should make more power buildings, i find it a little odd at the moment, or maybe you should explain a little more on how to get power. looks pretty good though.

one way you might want to think about uping frame rate is if you are using the matrix commands then replace them with memblock matrix, it is MUCH faster. other then that, i would just looke through you code find things that might be slowing it down and fix them. Also loading too much info, you might want to think about that.

i got 17-20 fps
on a:
p4 2gigs
512 ram
geforce 2, not sure of the type, but it has 64megs

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